Seeded DCSS version 0.30.2 (webtiles) character file. Game seed: 676 (custom seed) 0 7151Change the Grave Robber (level 1, 0/13 HPs) Began as a Demonspawn Necromancer on Feb 21, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (27 turns). 7151Change the Grave Robber (Demonspawn Necromancer) Turns: 27, Time: 00:00:18 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 15% 2d7 11% 3 Animate Dead Necr 15% N/A 34% 4 Agony Necr 15% N/A 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, 7151Change the Demonspawn Necromancer. Game seed: 676 (custom seed); Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. Found a robe. There is an open door here. An endoplasm comes into view. You see here a +0 robe. The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm closely misses you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm but do no damage. Your punch misses the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you but does no damage. Casting: Necrotise (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, chance to affect: 85%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen. You die... #.# #.# #.# ### ... ..# #.# #.# #.# #.####### ##.###.......# #.@..'.......# #J#[##.......# #....#.##.......# #.......##.......# #.########..####.# #. ##.# # # #'# ####.#### ##..#.#..## You could see an endoplasm. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7151Change the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 27 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, serial_shops, nicolae_shop_tiny_waterfront, minmay_misc_feat_tiny, hex_medium Action || total ---------------------------++------- Melee: Unarmed || 5 Cast: Necrotise || 1 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 1