Seeded DCSS version 0.32-a0-558-g233958a4c4 (webtiles) character file. Game seed: 1129572274638511035 (custom seed) 8 7151Change the Grave Robber (level 2, -1/20 HPs) Began as a Ghoul Necromancer on Feb 29, 2024. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (173 turns). 7151Change the Grave Robber (Ghoul Necromancer) Turns: 173, Time: 00:00:51 Health: -1/20 AC: 2 Str: 11 XL: 2 Next: 8% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold + . . (no shield) rNeg + + + a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.09/turn %: no passive effects @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} Potions b - a potion of magic Skills: + Level 1.8 Dodging + Level 2.2 Stealth + Level 1.8 Spellcasting + Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 13% 2d6 12% 3 Cigotuvi's Dreadful Rot Necr/Alch/Air 10% N/A 21% 2 Blink Tloc 2% N/A 36% 2 Animate Dead Necr 13% N/A 36% 4 Curse of Agony Necr 13% N/A 73% 5 Dimensional Bullseye Hex/Tloc 0% N/A 94% 4 Vhi's Electric Charge Tloc/Air 2% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 83%) The jackal writhes in agony. You kill the jackal! You feel better. The dead are walking! The jackal closely misses you. The jackal completely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your jackal skeleton bites the jackal. The jackal attacks as it pursues you! The jackal misses you. Your jackal skeleton closely misses the ball python. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, ally target, chance to affect: 83%) The jackal writhes in agony. The jackal closely misses you. x2 Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You barely miss the jackal. The jackal is moderately wounded. The ball python misses you. x2; Your jackal skeleton misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. You kill the jackal! The ball python bites you. You die... #.# #.# # ##.#### #.##.....# #........######## ####............. ##.########### ####...########## #@.Z......†.:...# #.....#S#...########.# #.#.##.###.## # ... ...# ######### You could see a ball python (ally target) and a friendly jackal skeleton. Vanquished Creatures A hobgoblin (D:1) 4 jackals (D:1) 2 rats (D:1) 7 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 1 creature vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7151Change the Ghoul Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 33 | D:1 | Got the Spellbook of Mezcal 154 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/4 172 | D:1 | HP: 1/20 [jackal (3)] 173 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_loops_ring, serial_shops, shop, st_stairs_14 Action || total ---------------------------++------- Melee: Unarmed || 11 Cast: Necrotise || 9 Armour: Robe || 13 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 173 | 0 | 0 | 127 | 1 | 173.0 | Dungeon | 173 | 173 | 0 | 0 | 127 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts