Dungeon Sprint DCSS version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 1768626393595405010 18 7151Change the Chopper (level 2, -14/23 HPs) Began as a Coglin Gladiator on Mar 1, 2024. Was an Initiate of Yredelemnul. Demolished by a merfolk ... wielding a +0 trident (16 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:34 (124 turns). 7151Change the Chopper (Coglin Gladiator) Turns: 124, Time: 00:03:34 Health: -14/23 AC: 26 Str: 14 XL: 2 Next: 66% Magic: 2/2 EV: -2 Int: 7 God: Yredelemnul [......] Gold: 0 SH: 26 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 war axe {Gota} rCold . . . B - +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} rNeg + . . A - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . c - +0 helmet rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will ++... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no teleportation, no spellcasting @: wreathed by umbra, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) {Gota} f - a +0 dagger {Enheduana} y - the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. z - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour c - a +0 helmet (worn) A - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. B - the +18 shield of the Gong (worn) {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Jewellery C - a +6 ring of strength D - a +6 ring of strength Wands v - a wand of mindburst (7) w - a wand of iceblast (7) x - a wand of acid (7) E - a wand of paralysis (5) Scrolls l - 4 scrolls of blinking r - 4 scrolls of amnesia s - 7 scrolls of fog t - 5 scrolls of identify u - 2 scrolls of fear Potions g - 10 potions of curing h - 10 potions of heal wounds i - 6 potions of haste j - 7 potions of magic k - 3 potions of berserk rage m - 2 potions of brilliance n - 2 potions of invisibility o - 4 potions of resistance p - a potion of experience q - 5 potions of might Skills: + Level 2.6 Fighting + Level 4.3 Axes + Level 2.2 Throwing + Level 3.7 Dodging + Level 0.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Your adder zombie bites the merfolk but does no damage. Your adder zombie bites the merfolk. You hit the merfolk but do no damage. You miss the merfolk. You hit the merfolk. You block the merfolk's attack. GONNNNG! You block the merfolk's attack. GONNNNG! The merfolk hits you but does no damage. Your adder zombie barely misses the merfolk. Your adder zombie misses the merfolk. You block the merfolk's attack. PTOANNNG! The merfolk hits you with a +0 trident. The merfolk hits you but does no damage. You slash the merfolk! The merfolk is lightly wounded. You hit the merfolk. You closely miss the merfolk. Your adder zombie bites the merfolk. Your adder zombie completely misses the merfolk. The merfolk hits you but does no damage. The merfolk hits you with a +0 trident. You block the merfolk's attack. SHROANNG! Your adder zombie bites the merfolk but does no damage. Your adder zombie barely misses the merfolk. You closely miss the merfolk. The merfolk is lightly wounded. You hit the merfolk. You barely miss the merfolk. The merfolk hits you with a +2 trident of freezing! * * * LOW HITPOINT WARNING * * * The merfolk freezes you. * * * LOW HITPOINT WARNING * * * You block the merfolk's attack. BONNNG! You block the merfolk's attack. SHROANNG! Your adder zombie bites the merfolk. x2; You block the merfolk's attack. BOUMMMMG! The merfolk hits you with a +0 trident! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.:[=.▓.....▓ ▓.....▓.)...▓ ▓.mmm.▓.....▓ ▓.Z@Z.▓.....▓ ▓.....▓..©..▓ ▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 3 merfolk and 2 friendly adder zombies. Vanquished Creatures 2 adders (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 7151Change the Coglin Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 87 | D | Became a worshipper of Yredelemnul the Fallen 100 | D | Entered arena 2. 100 | D | Found a transporter. 107 | D | Reached skill level 4 in Axes 107 | D | Reached XP level 2. HP: 23/23 MP: 2/2 118 | D | Entered arena 3. 118 | D | Noticed a merfolk 118 | D | Noticed a merfolk 118 | D | Noticed a merfolk 118 | D | Found a transporter. 124 | D | Demolished by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Axes | 4 | 4.3 Throwing | 2 | 2.2 Dodging | 3 | 3.7 Fighting | | 2.6 Shields | | 0.8 Action || total ---------------------------++------- Melee: War axe || 10 Armour: Plate armour || 13 Block: Kite shield || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 128 | 65 | 63 | 0 | 0 | 1 | 128.0 | Dungeon | 128 | 65 | 63 | 0 | 0 | 1 | 128.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 128 daAuts