Dungeon Sprint DCSS version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 17963259344665424824 0 7151Change the Chopper (level 1, -3/16 HPs) Began as a Coglin Gladiator on Mar 1, 2024. Slain by a neqoxec (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:37 (18 turns). 7151Change the Chopper (Coglin Gladiator) Turns: 18, Time: 00:00:38 Health: -3/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 0/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +0 war axe {Kaori} rCold . . . f - +0 dagger {Isolde} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, thin skeletal structure 1 a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) {Kaori} f - a +0 dagger (offhand) {Isolde} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 3.0 Axes + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You open the door. 2 scorpions come into view. Found 243 gold pieces. You close the door. There's nothing to close nearby. You open the door. 3 ribbon worms come into view. You close the door. Okay, then. You open the door. A neqoxec comes into view. The neqoxec shouts! You hear a shout! x2 A neqoxec comes into view. You close the door. A neqoxec opens the door. You close the door. A neqoxec opens the door. You close the door. A neqoxec opens the door. You close the door. A neqoxec opens the door. You close the door. A neqoxec breaks down the door. It's broken and can't be closed. It's broken and can't be closed. It's broken and can't be closed. The neqoxec gestures at you. Something gnaws on your mind! You feel your power leaking away. There is a staircase leading out of the dungeon here. The neqoxec hits you. You hit the neqoxec but do no damage. You closely miss the neqoxec with your +0 war axe. The neqoxec hits you. A neqoxec comes into view. The neqoxec gestures at you. Strange energies course through your body. Your bones become slightly less dense. The neqoxec shouts! You hit the neqoxec with your +0 war axe. The neqoxec is lightly wounded. You hit the neqoxec with your +0 dagger. The neqoxec hits you! Ouch! That really hurt! You die... ## ## . . s#. #s# # #+# .# ##.##w# +.<.+# ##@##ww.# #3# .## 3## # 3# ## You could see 3 neqoxecs. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 7151Change the Coglin Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 7 | D | Noticed a neqoxec 7 | D | Noticed a neqoxec 17 | D | Noticed a neqoxec 17 | D | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [a neqoxec] 18 | D | Slain by a neqoxec Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_3, sprint2_obstacle_4, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Dagger || 2 War axe || 2 Armour: Leather armour || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 18 | 18 | 0 | 0 | 1 | 1 | 18.0 | Dungeon | 18 | 18 | 0 | 0 | 1 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 18 daAuts