Dungeon Sprint DCSS version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 6702857198160640439 0 7151Change the Shooter (level 1, -2/16 HPs) Began as a Coglin Hunter on Mar 1, 2024. Was an Initiate of Yredelemnul. Slain by a merfolk ... wielding a +2 trident of flaming (18 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:06 (120 turns). 7151Change the Shooter (Coglin Hunter) Turns: 120, Time: 00:02:07 Health: -2/16 AC: 16 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 5 Int: 8 God: Yredelemnul [......] Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . p - +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} rCold . . . (shield currently unavailable) rNeg . . . v - +5 shadow dragon scales rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (amulet unavailable) Stlth +++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no teleportation @: wreathed by umbra, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Light the Black Torch, Recall Undead Harvest You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +2 sling {Chinhae} p - the +27 heavy crossbow "Sniper" (weapon) {heavy, Acc+∞ SInv} (You found it in the Dungeon) Acc+∞: It never misses its target. SInv: It lets you see invisible. w - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (You found it in the Dungeon) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. z - the +7 mace of Variability {chaos, chaos arc} (You found it in the Dungeon) A - the +11 plutonium sword {^Contam Stlth-} (You found it in the Dungeon) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. B - the +13 scythe of Curses {drain, curses, ^Drain} (You found it in the Dungeon) ^Drain: It drains your maximum health when unequipped. C - the +6 shillelagh "Devastator" {shatter} (You found it in the Dungeon) D - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) Armour c - a +0 leather armour v - +5 shadow dragon scales (worn) x - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. y - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (You found it in the Dungeon) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wands t - a wand of mindburst (7) u - a wand of light (7) Scrolls b - a scroll of butterflies d - 4 scrolls of amnesia j - 4 scrolls of blinking q - 7 scrolls of fog r - 5 scrolls of identify s - 2 scrolls of fear Potions e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 7 potions of magic i - 3 potions of berserk rage k - 2 potions of brilliance l - 2 potions of invisibility m - 4 potions of resistance n - a potion of experience o - 5 potions of might Skills: + Level 2.0 Fighting + Level 3.6 Ranged Weapons + Level 1.7 Dodging + Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History a +5 bardiche; a +5 demon trident Items here: )))). Things that are here: a +5 quick blade; a +5 rapier; a +5 dagger You see here a +0 sling {Wira}. Items here: )))))))))). Items here: ))) [[. w - the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} x - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} y - the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Items here: )))))))))). z - the +7 mace of Variability {chaos, chaos arc} A - the +11 plutonium sword {^Contam Stlth-} B - the +13 scythe of Curses {drain, curses, ^Drain} C - the +6 shillelagh "Devastator" {shatter} D - the +9 sword of Zonguldrok {reap} You see here a +0 sling {Wira}. There is a basalt altar of Yredelemnul here. Items here: [[[[[[. There is a basalt altar of Yredelemnul here. You kneel at the altar of Yredelemnul. Yredelemnul welcomes you! You can now light the black torch and reap souls in Yredelemnul's name. You can now recall your undead harvest. There is a staircase leading out of the dungeon here. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. 2 merfolk come into view. A merfolk is wielding a +2 trident of flaming. The merfolk shouts! Found a ring of fire and a scroll of brand weapon. Found a transporter. There are monsters nearby! You shoot a bolt. The bolt hits the merfolk! The merfolk is lightly wounded. The merfolk hits you from afar with a +2 trident of flaming!! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.?.=.▓ ▓.mm..▓ ▓.....▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 merfolk. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 7151Change the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a transporter. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a burning altar of Makhleb. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found an opulent altar of Gozag. 106 | D | Became a worshipper of Yredelemnul the Fallen 119 | D | Entered arena 2. 119 | D | Noticed a merfolk 119 | D | Noticed a merfolk 119 | D | Found a transporter. 120 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Fire: Heavy crossbow || 1 Armour: Shadow dragon sca || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 120 | 45 | 75 | 0 | 0 | 1 | 120.0 | Dungeon | 120 | 45 | 75 | 0 | 0 | 1 | 120.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 120 daAuts