Seeded DCSS version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 4645018574951330321 (custom seed) 7 7151Change the Apothecary (level 2, 0/19 HPs) Began as a Coglin Alchemist on Mar 1, 2024. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:49 (100 turns). 7151Change the Apothecary (Coglin Alchemist) Turns: 100, Time: 00:00:49 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 0% Magic: 0/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . d - +0 dagger {Publius} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) {Publius} Armour a - a +0 robe (worn) Potions b - a potion of magic c - 3 potions of curing {unknown} Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.9 Spellcasting + Level 1.1 Conjurations + Level 3.6 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 47% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The jackal is heavily wounded. The jackal bites you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You see here a jackal corpse. Magic restored. A hobgoblin comes into view. A hobgoblin is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. The goblin shouts! The hobgoblin shouts! The sting hits the hobgoblin but does no damage. The hobgoblin is poisoned. The sting misses the hobgoblin. The quokka bites you. The hobgoblin barely misses you. The sting hits the hobgoblin but does no damage. The hobgoblin looks even sicker. The quokka barely misses you. The hobgoblin barely misses you. You are out of magic! You closely miss the hobgoblin. The quokka closely misses you. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is heavily wounded. The quokka bites you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The hobgoblin misses you. You hit the hobgoblin. The hobgoblin is severely wounded. You kill the hobgoblin! The quokka barely misses you. The goblin barely misses you. You have reached level 2! You closely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You die... ....†.###.#.##### _..††####.#.#####.. .#..............#.# .....####.#.###.#.# ........#.....#.#.#### ##....#.#...#.#.#..... ##....# #.....#.#..###.. ##....# ##..#....g...... ##....# #..#.#.@†..## .#....# .........r..# .#....#....##.#.###.# .# #.... #.#.. # .# #... ..#.. .+ . ##.#... .# #.#### .# .# You could see a quokka and a goblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7151Change the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 19 | D:1 | Found a faded altar of an unknown god. 41 | D:1 | Reached skill level 1 in Conjurations 100 | D:1 | Reached XP level 2. HP: 4/19 MP: 0/4 100 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, basic_ecumenical_altar, grunt_decor_clamped, minivault_27, chequers_big_river Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.1 Dodging | | 1.7 Stealth | | 1.5 Spellcasting | | 1.9 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Dagger || 10 Unarmed || 3 Cast: Sting || 7 Armour: Robe || 11 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 100 | 100 | 0 | 0 | 54 | 1 | 100.0 | Dungeon | 100 | 100 | 0 | 0 | 54 | 1 | 100.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 100 daAuts