Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 7958278628784185628 0 7151Change the Apothecary (level 1, -2/13 HPs) Began as a Coglin Alchemist on Mar 20, 2025. Slain by a gnoll ... wielding a +1 flail of protection (7 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (34 turns). 7151Change the Apothecary (Coglin Alchemist) Turns: 34, Time: 00:00:10 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 0.8 Conjurations + Level 3.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 54% 4 Sticky Flame Fire/Alch 5% 2d4 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, 7151Change the Coglin Alchemist. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. A gnoll comes into view. It is wielding a +1 flail of protection. The gnoll shouts! You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The sting hits the gnoll but does no damage. The gnoll looks even sicker. The gnoll is lightly wounded. The sting misses the gnoll. You are out of magic! You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +1 flail of protection! Ouch! That really hurt! You die... ## ..###### .....# #.#.###### ### #.....##.###.# #.###.#..#...# #@##..#.##.### #g##.##.#....# #.##......#..# #.#########..# #.# #...#.###... #.# #....<....# #.# #...###.#...# #.# ## ..##### #..# You could see a gnoll (very poisoned). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7151Change the Coglin Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 34 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], amethyst_killhole Action || total ---------------------------++------- Melee: Unarmed || 2 Cast: Sting || 3 Armour: Robe || 2