Dungeon Crawl Stone Soup version 0.32.1-6-ge8736a44df (webtiles) character file. Game seed: 5971060673222423378 7 7151Change the Trooper (level 2, 15/24 HPs) Began as a Coglin Wanderer on Mar 20, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:22 (224 turns). 7151Change the Trooper (Coglin Wanderer) Turns: 224, Time: 00:01:23 Health: 15/24 AC: 2 Str: 10 XL: 2 Next: 0% Magic: 3/3 EV: 10 Int: 12 God: Gold: 10 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . a - +0 dagger {Guillermo} rCold . . . e - +0 dagger {Ning} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) {Guillermo} e - a +0 dagger (offhand) {Ning} Armour c - a +0 robe (worn) f - a +0 pair of gloves Scrolls b - a scroll of vulnerability d - a scroll of silence g - a scroll of acquirement {unknown} Skills: + Level 3.1 Fighting + Level 1.5 Stealth * Level 1.0 Spellcasting * Level 2.4 Summonings + Level 1.0 Translocations + Level 1.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 24% N/A 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 12% N/A 17% 2 Blink Tloc 6% N/A 30% 2 Momentum Strike Conj/Tloc 2% 3d8 36% 2 Summon Lightning Spire Summ/Air 3% 3d4 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the quokka with your +0 dagger. The quokka is severely wounded. You barely miss the quokka with your +0 dagger. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. You barely miss the quokka with your +0 dagger. The quokka closely misses you. The quokka barely misses you. You hit the quokka but do no damage. The quokka is severely wounded. You miss the quokka with your +0 dagger. The quokka bites you. You hit the quokka but do no damage. The quokka is severely wounded. You hit the quokka but do no damage. The quokka closely misses you. You closely miss the quokka with your +0 dagger. The quokka is severely wounded. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka is severely wounded. You hit the quokka with your +0 dagger. The quokka misses you. You barely miss the quokka with your +0 dagger. The quokka is almost dead. You closely miss the quokka with your +0 dagger. The quokka bites you. The quokka closely misses you. You hit the quokka but do no damage. The quokka is almost dead. You barely miss the quokka with your +0 dagger. The quokka closely misses you. You closely miss the quokka with your +0 dagger. The quokka is almost dead. You completely miss the quokka with your +0 dagger. The quokka bites you. You hit the quokka with your +0 dagger. You kill the quokka! You have reached level 2! Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####.#.##.# #......############# #.#.##.# #.####.# #.#.##.# #.# ##.### #.#.##.###.##.....# #.#.##............#. ..#.######.......... ..# .............#. ......#......# .......#@##.### ###$............ ##.....####### ####### There were no monsters in sight! Vanquished Creatures 2 goblins (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) A ball python (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 7151Change the Coglin Wanderer began the quest for the Orb. 0 | D:1 | 7151Change set off with the following items: a +0 dagger | {Guillermo}, a scroll of vulnerability, a +0 robe, a scroll | of silence, a +0 dagger {Ning}; and the following spell | memorised: Summon Small Mammal; and the following spells | available to memorise: Call Imp, Blink, Momentum Strike, | Summon Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 224 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 224 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_loops_ring, minmay_octomino_c4 Action || total ---------------------------++------- Melee: Dagger || 48 Armour: Robe || 14 Dodge: Dodged || 13