Dungeon Sprint DCSS version 0.33-b1-31-g31de8c25a1 (webtiles) character file. Game seed: 10271410896878236059 0 7151Change the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on May 2, 2025. Slain by Ijyb ... wielding a +0 dagger (2 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (18 turns). 7151Change the Poker (Merfolk Gladiator) Turns: 18, Time: 00:00:24 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: confused A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.4 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You throw a throwing net. Ijyb hits you with a +0 dagger. Nothing quivered! Nothing quivered! You don't know any spells. Unknown command. You throw a javelin. You feel less confused. Ijyb hits you but does no damage. Ijyb hits you with a +0 dagger. Nothing quivered! You closely miss Ijyb. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb hits you but does no damage. Nothing quivered! Nothing quivered! Nothing quivered! Nothing quivered! You hit Ijyb but do no damage. Ijyb zaps a wand. You resist with significant effort. You hit Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. You hit Ijyb. Ijyb is heavily wounded. Ijyb zaps a wand. Your will is overpowered! You are confused. Ijyb attacks as she pursues you! Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You bump into the stone wall. Ijyb hits you but does no damage. You closely miss Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. Ijyb hits you with a +0 dagger. You die... Ijyb moans, "Good help so hard to find!" ####### #<@#..+ #.g(..# #(.#### #..# #..# #(.# #⌠(# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | 7151Change the Merfolk Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed Ijyb 18 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Melee: Trident || 8 Throw: Throwing net || 3 Javelin || 1 Armour: Leather armour || 11 Dodge: Dodged || 2