Dungeon Crawl Stone Soup version 0.33-a0-123-gd67f649228 (webtiles) character file. Game seed: 15757234150693947549 7 8k1k5bklsdf1 the Firebug (level 2, 3/17 HPs) Began as an Octopode Fire Elementalist on Sept 20, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:36 (105 turns). 8k1k5bklsdf1 the Firebug (OpFE) Turns: 105, Time: 00:00:37 Health: 3/17 AC: 1 Str: 7 XL: 2 Next: 0% Magic: 1/5 EV: 12 Int: 17 God: Gold: 33 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Scrolls b - a scroll of poison {unknown} Potions a - a potion of magic Skills: + Level 0.2 Fighting + Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting * Level 1.2 Conjurations * Level 3.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 8% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! A rat and a jackal come into view. You closely miss the bat. Your grab misses the bat. The rat squeaks loudly. The bat completely misses you. The bat barely misses you. A bat comes into view. You closely miss the bat. The jackal barks! Your grab misses the bat. The bat hits you but does no damage. The bat closely misses you. A dart slug comes into view. The jackal bites you. The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal completely misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat barely misses you. The bat barely misses you. x2 The bat barely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The bat hits you but does no damage. The jackal bites you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. You kill the bat! The foxfire hits the bat but does no damage. The jackal bites you. The bat hits you. You have reached level 2! Your foxfire dissipates! The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Unknown command. The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The bat hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# #.............# ...w.# #..(...<......# ##.....# #.......[.....# #......# #.............# #......# ######.#.#################......# #...# #.@.r..... ...... #.#.######.##########..# #...#......bhh......w..# #.>.#.##....h..†##.##..# #...#.##............#..# #.#.#.##.....##.#...#.... #...#.##.....#....#.#..... #.#.#.######.#..#.#.#......# #...#.######.#......#......# You could see a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 2 bats (D:1) 6 creatures vanquished. Vanquished Creatures (others) 2 foxfires (D:1) 2 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 8k1k5bklsdf1 the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 100 | D:1 | Reached XP level 2. HP: 6/17 MP: 1/5 105 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, nicolae_figureground_pulse Action || total ---------------------------++------- Melee: Unarmed || 19 Tentacles || 6 Constrict || 5 Cast: Foxfire || 2 Stab: Sleeping || 2 Armour: Skin || 20 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 105 | 105 | 0 | 0 | 48 | 1 | 105.0 | Dungeon | 105 | 105 | 0 | 0 | 48 | 1 | 105.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 105 daAuts