Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 2944595350412835211 0 910rd the Ducker (level 1, 20/20 HPs) Began as a Djinni Monk on May 10, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:35 (0 turns). 910rd the Ducker (Djinni Monk) Turns: 0, Time: 00:00:36 Health: 20/20 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 11 God: SH: 0 Dex: 15 rFire + + . a - +0 hand axe rCold x . . d - orb {light} rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.23/turn %: no passive effects @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Potions c - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 2.4 Axes + Level 3.2 Dodging You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 6000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, 910rd the Djinni Monk. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found 9 stones. Found a staircase leading out of the dungeon. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....... ... .... .. ... ....... .... ..... . ... . . .....###..... ... ..#...#.... .....#.....# #..@...# #..#....# ..... ....# ......# ..(.# ...... ....# ...... ....# ..... ....# ..... ...#. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 910rd the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 0 | D:1 | 910rd: !nchoiceleft 0 | D:1 | beem: Available Nemelex Choice combos: MfAl (9 left), OnDe | (7 left), PoBe (7 left), ReBr (6 left), KoRe (5 left), FoSh | (4 left), FeCA (4 left), PoWr (3 left), DESh (3 left), CoSu | (2 left) 0 | D:1 | 910rd: !nemelexchoice 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_solitude, layout_rooms, serial_shops, nicolae_shop_back_alley_shop, shop, shop, nicolae_shop_tiny_waterfront