Dungeon Crawl Stone Soup version 0.30-a0-23-ge60ba3568b (webtiles) character file. Game seed: 12284088819455666058 0 AGayBaby the Vexing (level 1, -1/7 HPs) Began as a Felid Enchanter on Aug 26, 2022. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (29 turns). AGayBaby the Vexing (Felid Enchanter) Turns: 29, Time: 00:00:06 Health: -1/7 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 16 God: Gold: 7 SH: 0 Dex: 16 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Potions a - 2 potions of invisibility Skills: + Level 2.6 Dodging + Level 4.0 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 11% 3 Tukima's Dance Hex 15% N/A 11% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 13% 2 Dazzling Flash Conj/Hex 16% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Found 7 gold pieces. Found a staircase leading out of the dungeon. You now have 7 gold pieces. You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! The kobold barely misses you. You scratch the kobold. The kobold is moderately wounded. The kobold misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold misses you. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You barely miss the kobold. The kobold is moderately wounded. The kobold misses you. You closely miss the kobold. Your bite misses the kobold. The kobold is moderately wounded. The kobold hits you but does no damage. You scratch the kobold but do no damage. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You scratch the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. Ouch! That really hurt! You die... #.. ##.# .... .#.# #.#.##. .# #.#.... .# ###.#.#.##.# #.+.#......# #.#.###...########### #.#..........@K...... #.##.####.....####### ##.#..# #####.# #<.'.## #.# ##.### #.# #.# #+# #.# #.# #.+ You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AGayBaby the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 29 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_basic Action || total -------------------------++------- Melee: Unarmed || 10 Armor: Skin || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 12 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 12 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 25 daAuts