Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 14232072310067799764 35 AIUHFAHSUIHUFASHIAU the Conjurer (level 3, 19/19 HPs) Began as a Deep Elf Conjurer on Dec 13, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:02:32 (732 turns). AIUHFAHSUIHUFASHIAU the Conjurer (Deep Elf Conjurer) Turns: 732, Time: 00:02:33 Health: 19/19 AC: 2 Str: 4 XL: 3 Next: 17% Magic: 10/10 EV: 11 Int: 24 God: Gold: 42 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of poison resistance h - a ring of fire Scrolls c - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - 3 scrolls of amnesia {unknown} j - a scroll of torment {unknown} Potions b - a potion of magic d - 2 potions of degeneration {unknown} f - a potion of heal wounds {unknown} Skills: + Level 0.2 Fighting - Level 3.0 Dodging - Level 3.1 Stealth + Level 3.5 Spellcasting + Level 4.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (asleep, 100% to hit) The magic dart hits the ball python. You kill the ball python! You see here a ball python corpse. A quokka comes into view. A quokka is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. You see here a ball python corpse. You see here a giant cockroach corpse. There is an open door here. j - a scroll labelled QONKOURCHEXT You open the door. There is an open door here. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Partly explored, can't reach some places. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .....###...#######.........###.## ..#.......#'#.# #..............# ####.....###..# ##.............. ###..###..## ##..........>.# # #.#.###.## ###........### #####...(#P.## ## ####.......# ##.###..###..#####≈##≈≈######)÷.. ..###..## ##P...~≈≈≈≈# #.'.... ##....## ####.@≈≈### #.#.... ##..## #≈≈### #...... #### #### #.....# ###########.....# #...............# #........###....# ######........# #....+ #........####.# #....+ #........# ##+###[.... There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 2 bats (D:1) 2 endoplasms (D:1) 4 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 5 frilled lizards (D:1) 3 kobolds (D:1) 3 rats (D:1) 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 81 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 358 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 732 | D:1 | Learned a level 2 spell: Searing Ray 732 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, chequers_serial_rivers_micro_a, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.1 Dodging | 3 | 3.0 Fighting | | 0.2 Spellcasting | | 3.5 Conjurations | | 4.7 Action || total ---------------------------++------- Melee: Unarmed || 7 Cast: Magic Dart || 53 Armour: Robe || 10 Dodge: Dodged || 15