Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10547641590980593488 (custom seed) 251 AIUHFAHSUIHUFASHIAU the Magician (level 6, -1/45 HPs) Began as a Djinni Fire Elementalist on Dec 13, 2024. Killed by an exploding orc priest (8 damage) ... ignited by their inner flame ... on level 4 of the Dungeon. The game lasted 00:12:30 (3033 turns). AIUHFAHSUIHUFASHIAU the Magician (DjFE) Turns: 3033, Time: 00:12:30 Health: -1/45 AC: 3 Str: 5 XL: 6 Next: 36% Gold: 103 EV: 12 Int: 19 God: SH: 0 Dex: 15 rFire + + + n - staff of fire rCold x . . (no shield) rNeg . . . p - +1 robe of the Boiling Point {Will+ Str-2 Dex+2 Stlth+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe p - the +1 robe of the Boiling Point (worn) {Will+ Str-2 Dex+2 Stlth+} (You found it on level 3 of the Dungeon) Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Stlth+: It makes you more stealthy. Magical Staves n - a staff of fire (weapon) Jewellery e - a ring of ice i - a ring of positive energy Scrolls c - 3 scrolls of identify {unknown} d - 3 scrolls of enchant armour {unknown} f - a scroll of brand weapon {unknown} g - a scroll of summoning {unknown} h - 2 scrolls of poison {unknown} j - 2 scrolls of fear {unknown} l - a scroll of torment {unknown} m - a scroll of noise {unknown} o - a scroll of enchant weapon {unknown} q - 2 scrolls of immolation {unknown} Potions b - 2 potions of heal wounds {unknown} k - 3 potions of haste {unknown} r - 2 potions of might {unknown} s - a potion of mutation {unknown} Skills: + Level 2.6 Fighting - Level 2.7 Dodging - Level 2.0 Stealth * Level 4.8 Spellcasting * Level 4.8 Conjurations * Level 4.8 Hexes * Level 4.8 Summonings * Level 4.8 Necromancy * Level 4.8 Translocations * Level 4.8 Fire Magic * Level 4.8 Ice Magic * Level 4.8 Air Magic * Level 4.8 Earth Magic * Level 4.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 68% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 68% 2d15 5% 3 d - Inner Flame Hex/Fire 34% N/A 5% 3 e - Flame Wave Conj/Fire 34% 2d10 17% 4 f - Apportation Tloc 44% N/A 1% 1 g - Mercury Vapours Alch/Air 44% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc is almost dead. The flame wave engulfs the orc! You finish channelling waves of flame. The orc explodes! The fiery explosion engulfs the orc!! You kill the orc! You hear a shout! Casting: Flame Wave (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the shadow imp. The shadow imp is severely wounded. The shadow imp's fire resistance burns away. * * * LOW HITPOINT WARNING * * * The foxfire hits the shadow imp. The shadow imp is burned terribly! You kill the shadow imp! The foxfire hits the orc priest. The orc priest is moderately wounded. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target, f - orc priest Aim: an orc priest, wielding a +0 flail (moderately wounded, chance to affect: 86%) You feel a surge of power! The orc priest is filled with an inner flame. * * * LOW HITPOINT WARNING * * * Casting: Inner Flame (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You conjure some foxfire! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Flames lash the orc priest. * * * LOW HITPOINT WARNING * * * The orc priest explodes! The fiery explosion engulfs your foxfire. Your foxfire completely resists. The fiery explosion engulfs you! You resist. You die... ........# #....#.. ........# #....+.. ........# #....#.. ........# #....### ........# #....... ........# #....... ........# #....... ........#######+ ###..### ........@§§..).. #..### .......vv§.☼.... #..... .........○.§.... #..... .........°)§.... #..... ...##+##.§.§.... #..... ... #........ #..... .. +........ #..... #........ #..... ###### There were no monsters in sight! Vanquished Creatures 2 orc priests An iguana (D:4) 2 orc wizards (D:3) 5 adders A shadow imp (D:4) 2 ufetubi (D:4) 2 dart slugs 2 ribbon worms (D:2) 14 orcs 6 ball pythons 7 bats 4 endoplasms 3 goblins (D:3) 6 hobgoblins 3 kobolds 2 quokkas (D:1) 6 rats 68 creatures vanquished. Vanquished Creatures (others) 229 foxfires 229 creatures vanquished. Grand Total: 297 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 233 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 1087 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 1087 | D:2 | Learned a level 1 spell: Apportation 1243 | D:2 | Found Xuhytz's Distillery. 1693 | D:3 | Reached XP level 4. HP: 28/31 MP: 0/0 1788 | D:3 | Reached skill level 1 in Fighting 1977 | D:3 | Reached XP level 5. HP: 32/37 MP: 0/0 1977 | D:3 | Learned a level 2 spell: Mercury Vapours 2260 | D:3 | Identified the +1 robe of the Boiling Point {Will+ Str-2 | Dex+2 Stlth+} 2711 | D:4 | Identified the +4 whip of the Wolf {drain, rCorr Int+2} 2729 | D:4 | Reached XP level 6. HP: 40/45 MP: 0/0 3033 | D:4 | Killed by an exploding orc priest... ignited by their inner | flame Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners, grunt_decor_cap D:2: layout_basic, serial_shops, shop D:3: layout_loops_cross, grunt_ministairs_11, kennysheep_path_1 D:4: layout_gridville, minmay_temple_entry_statues_fountains Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 2 | 2.0 Fighting | 1 2 | 2.6 Spellcasting | 4 | 4.8 Conjurations | 4 | 4.8 Hexes | 4 | 4.8 Summonings | 4 | 4.8 Necromancy | 4 | 4.8 Translocations | 4 | 4.8 Fire Magic | 4 | 4.8 Ice Magic | 4 | 4.8 Air Magic | 4 | 4.8 Earth Magic | 4 | 4.8 Alchemy | 4 | 4.8 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Cast: Foxfire | 82 | 61 || 143 Inner Flame | | 22 || 22 Scorch | | 3 || 3 Mercury Vapours | | 1 || 1 Volatile Blastmot | | 1 || 1 Flame Wave | | 2 || 2 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 16 | 3 || 19