Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 10547641590980593488 (custom seed) 98 AIUHFAHSUIHUFASHIAU the Magician (level 5, -4/38 HPs) Began as a Djinni Fire Elementalist on Dec 13, 2024. Killed by an exploding orc (17 damage) ... ignited by their inner flame ... on level 3 of the Dungeon. The game lasted 00:06:01 (1936 turns). AIUHFAHSUIHUFASHIAU the Magician (DjFE) Turns: 1936, Time: 00:06:05 Health: -4/38 AC: 2 Str: 7 XL: 5 Next: 1% Gold: 54 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-5 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 54 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of ice f - a ring of positive energy Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of enchant armour {unknown} h - a scroll of poison {unknown} i - a scroll of torment {unknown} k - a scroll of fear {unknown} Potions b - a potion of heal wounds j - a potion of haste {unknown} Skills: + Level 2.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.2 Spellcasting * Level 4.2 Conjurations * Level 4.2 Hexes * Level 4.2 Summonings * Level 4.2 Necromancy * Level 4.2 Translocations * Level 4.2 Fire Magic * Level 4.2 Ice Magic * Level 4.2 Air Magic * Level 4.2 Earth Magic * Level 4.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 3% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 8% 3 d - Inner Flame Hex/Fire 18% N/A 8% 3 e - Flame Wave Conj/Fire 18% 2d7 26% 4 f - Apportation Tloc 36% N/A 2% 1 g - Mercury Vapours Alch/Air 36% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The bat barely misses you. The adder bites you but does no damage. The adder closely misses you. A rat comes into view. Your foxfire dissipates! The cloud of blastmotes explodes! The concussive blast engulfs the adder! The concussive blast engulfs the bat! You kill the bat! The concussive blast engulfs you. You resist. You are knocked back by the blast. The adder explodes! The rat bites you. You hear a loud squeak. You have reached level 5! The power to cast Mercury Vapours wells up from within. Spell assigned to 'g'. Casting: Volatile Blastmotes (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 dagger. The rat barely misses you. Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. The foxfire hits the rat. You kill the rat! Casting: Scorch (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 8% risk of failure) Press: ? - help, Dir - move target, f - orc Aim: an orc, wielding a +0 dagger and wearing a +0 ring mail (chance to affect: 85%) The orc is filled with an inner flame. Casting: Inner Flame (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. Flame seeps out of the orc. The orc is heavily wounded. The orc's fire resistance burns away. The orc is engulfed in blazing flames. The orc explodes! The fiery explosion engulfs you! You resist. You die... #.......#.##<......#### #.####..#..........# #####.####...(.........# #.......##.######.....## #.###.#.##.# #...### #.#.##.# #...# #......# #...# .#.#.###§#### #...# .....).†.§§@# #...# ........§##○# #...# ..#....#.##.# #...# ..?......##.. ....#..#.##... ..#......##.... . #.#.......#### ....##.##.# There were no monsters in sight! Vanquished Creatures An orc wizard (D:3) 3 adders 2 dart slugs 2 ribbon worms (D:2) 3 orcs (D:3) 5 ball pythons 6 bats 2 endoplasms (D:2) 5 hobgoblins 3 kobolds 2 quokkas (D:1) 5 rats 39 creatures vanquished. Vanquished Creatures (others) 112 foxfires 112 creatures vanquished. Grand Total: 151 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 954 | D:2 | Reached skill level 1 in Fighting 1079 | D:2 | Reached XP level 3. HP: 24/27 MP: 0/0 1079 | D:2 | Learned a level 1 spell: Apportation 1136 | D:2 | Found Xuhytz's Distillery. 1627 | D:3 | Reached XP level 4. HP: 8/33 MP: 0/0 1933 | D:3 | Reached XP level 5. HP: 20/38 MP: 0/0 1933 | D:3 | Learned a level 2 spell: Mercury Vapours 1936 | D:3 | Killed by an exploding orc... ignited by their inner flame Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_loops_corners, grunt_decor_cap D:2: layout_basic, serial_shops, shop D:3: layout_loops_cross, grunt_ministairs_11, kennysheep_path_1 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.1 Spellcasting | 4 | 4.2 Conjurations | 4 | 4.2 Hexes | 4 | 4.2 Summonings | 4 | 4.2 Necromancy | 4 | 4.2 Translocations | 4 | 4.2 Fire Magic | 4 | 4.2 Ice Magic | 4 | 4.2 Air Magic | 4 | 4.2 Earth Magic | 4 | 4.2 Alchemy | 4 | 4.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 58 | 18 || 76 Scorch | 6 | 2 || 8 Apportation | 3 | || 3 Volatile Blastmot | 1 | 2 || 3 Inner Flame | 1 | 2 || 3 Use: Potion | 1 | || 1 Scroll | 2 | || 2 Armour: Robe | 14 | 6 || 20 Dodge: Dodged | 11 | 5 || 16