Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2283570384885080488 634 AIUHFAHSUIHUFASHIAU the Magician (level 7, -3/52 HPs) Began as a Djinni Ice Elementalist on Dec 16, 2024. Was an Initiate of Makhleb. Splashed by a jelly's acid (9 damage) ... on level 5 of the Dungeon. The game lasted 00:19:38 (4336 turns). AIUHFAHSUIHUFASHIAU the Magician (DjIE) Turns: 4336, Time: 00:19:42 Health: -3/52 AC: -1 Str: 11 (13) XL: 7 Next: 79% Gold: 283 EV: 10 Int: 18 (19) God: Makhleb [......] SH: 0 Dex: 7 (8) rFire + + . g - +6 short sword "Pendulum" {protect, rC+ rN+ Dex-3 SInv} rCold . . . (no shield) rNeg + . . a - +1 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ e - ring of the Good {+Blink MP+5 Str+6 Dex-2 Stlth+} HPRegen 0.28/turn (no ring) %: infuse magic (-4 HP) @: corroded, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion, Evoke Blink You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 283 gold pieces. Inventory: Hand Weapons g - the +6 short sword "Pendulum" (weapon) {protect, rC+ rN+ Dex-3 SInv} (You found it on level 2 of the Dungeon) Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Armour a - a +1 robe (worn) Jewellery e - the ring of the Good (left hand) {+Blink MP+5 Str+6 Dex-2 Stlth+} (You acquired it on level 3 of the Dungeon) [ring of strength] Str+6: It affects your strength (+6). Dex-2: It affects your dexterity (-2). MP+5: It affects your magic capacity (+5). +Blink: It lets you blink. Stlth+: It makes you more stealthy. Scrolls b - a scroll of identify d - 2 scrolls of teleportation i - a scroll of silence {unknown} Potions c - a potion of enlightenment f - a potion of brilliance (quivered) Skills: + Level 4.1 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.2 Spellcasting * Level 6.2 Conjurations * Level 6.2 Hexes * Level 6.2 Summonings * Level 6.2 Necromancy * Level 6.2 Translocations * Level 6.2 Fire Magic * Level 6.2 Ice Magic * Level 6.2 Air Magic * Level 6.2 Earth Magic * Level 6.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 56% 1d9 2% 3 c - Ozocubu's Armour Ice 28% N/A 2% 3 d - Summon Ice Beast Ice/Summ 28% N/A 2% 3 e - Slow Hex 100% N/A 1% 1 f - Jinxbite Hex 56% N/A 1% 2 g - Dazzling Flash Hex/Fire 56% N/A 2% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Elyvilon Fedhas Gozag Makhleb Okawaru Qazlal Trog Uskayaw Wu Jian Xom Yredelemnul The Shining One Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Dir - look around, f - activate Look: a centaur (asleep, chance to dazzle: 64%) The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! The jelly jiggles. The jelly hits you but does no damage. Casting: Dazzling Flash (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The centaur shoots an arrow. The arrow hits you! The jelly misses you. Casting: Dazzling Flash (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The centaur is dazzled. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The jelly hits you but does no damage. Casting: Dazzling Flash (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. The jelly closely misses you. Casting: Dazzling Flash (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits your ice beast! The centaur shoots an arrow. The arrow barely misses your ice beast. The arrow hits you! * * * LOW HITPOINT WARNING * * * The jelly hits you but does no damage. You feel better. The centaur shoots an arrow. The arrow misses your ice beast. The arrow completely misses you. The jelly hits you. * * * LOW HITPOINT WARNING * * * The acid corrodes you! You are splashed with acid! You die... #...# #..# #...######..# #...........# #####....##...... #...............# #................ #..............#. #######.##............ #...Y@..##...######.#. #....cJ####...... #.#. #.....# #....#.# #. ..?... #....#.# #. ....# ## ..# #### ... ... .## You could see a centaur (blind, unable to see you), a jelly (ally target) and a friendly ice beast (summoned). Vanquished Creatures An orc priest (D:4) A bombardier beetle (D:4) Natasha (D:2) 2 iguanas (D:4) 4 adders A ribbon worm (D:2) A dart slug (D:1) 4 orcs 2 bats (D:1) 4 endoplasms A giant cockroach (D:2) 11 goblins 2 hobgoblins 3 jackals 2 quokkas 4 ball pythons 3 frilled lizards (D:1) 4 kobolds 3 rats 54 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D:2) An ogre (D:4) 2 hounds Natasha (D:2) Terence (D:2) An orc wizard (D:3) A dart slug (D:1) A ribbon worm (D:3) An orc (D:4) An endoplasm (D:3) 2 giant cockroaches 2 goblins (D:3) A hobgoblin (D:4) A quokka (D:4) 2 kobolds A rat (D:3) 20 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Ice Elementalist began the | quest for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Freeze, Frozen Ramparts, Ozocubu's Armour, | Summon Ice Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 114 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 212 | D:1 | Reached skill level 1 in Fighting 398 | D:1 | Reached XP level 3. HP: 26/27 MP: 0/0 398 | D:1 | Learned a level 1 spell: Slow 863 | D:2 | Noticed Terence 869 | D:2 | Killed Terence 870 | D:2 | Reached XP level 4. HP: 14/32 MP: 0/0 1004 | D:2 | Found a blossoming altar of Fedhas. 1197 | D:2 | Noticed Natasha 1207 | D:2 | HP: 1/33 [Natasha/rupture (10)] 1207 | D:2 | Killed Natasha 1208 | D:2 | Reached XP level 5. HP: 1/38 MP: 0/0 1208 | D:2 | Learned a level 2 spell: Jinxbite 1466 | D:2 | Identified the +6 short sword "Pendulum" {protect, rC+ rN+ | Dex-3 SInv} 1560 | D:2 | Noticed Sigmund 1573 | D:2 | Killed Sigmund 1574 | D:2 | Reached skill level 5 in Spellcasting 1574 | D:2 | Reached skill level 5 in Conjurations 1574 | D:2 | Reached skill level 5 in Hexes 1574 | D:2 | Reached skill level 5 in Summonings 1574 | D:2 | Reached skill level 5 in Necromancy 1574 | D:2 | Reached skill level 5 in Translocations 1574 | D:2 | Reached skill level 5 in Fire Magic 1574 | D:2 | Reached skill level 5 in Ice Magic 1574 | D:2 | Reached skill level 5 in Air Magic 1574 | D:2 | Reached skill level 5 in Earth Magic 1574 | D:2 | Reached skill level 5 in Alchemy 1574 | D:2 | Reached XP level 6. HP: 10/46 MP: 0/0 1984 | D:2 | Noticed Natasha 1990 | D:2 | Killed Natasha 2769 | D:3 | Identified a scroll of acquirement 2769 | D:3 | Acquired the ring of the Good {+Blink MP+5 Str+6 Dex-2 | Stlth+} 2986 | D:4 | Found Gathruxuza's Weapon Shop. 3006 | D:4 | Found a staircase to the Ecumenical Temple. 3049 | Temple | Entered the Ecumenical Temple 3296 | Temple | Became a worshipper of Makhleb the Destroyer 3322 | D:4 | Reached XP level 7. HP: 41/50 MP: 0/0 3322 | D:4 | Learned a level 3 spell: Dazzling Flash 4156 | D:5 | Entered Level 5 of the Dungeon 4335 | D:5 | HP: 2/52 [centaur/arrow (10)] 4336 | D:5 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, minmay_tetromino_l4 D:2: minmay_inner_zag, layout_loops_ring, basic_altar, uniq_sigmund, uniq_terence, uniq_natasha D:3: layout_basic, serial_rivers, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d D:4: layout_loops_ring, minmay_temple_entry_hall, nicolae_stop_n_shop_2 D:5: minmay_opposing_rooms, layout_loops_cross, amcnicky_altar_gilded Temple: regret_index_temple_sphere_string Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 | 4.1 Spellcasting | 4 5 6 | 6.2 Conjurations | 4 5 6 | 6.2 Hexes | 4 5 6 | 6.2 Summonings | 4 5 6 | 6.2 Necromancy | 4 5 6 | 6.2 Translocations | 4 5 6 | 6.2 Fire Magic | 4 5 6 | 6.2 Ice Magic | 4 5 6 | 6.2 Air Magic | 4 5 6 | 6.2 Earth Magic | 4 5 6 | 6.2 Alchemy | 4 5 6 | 6.2 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | 3 | 14 || 17 Cast: Freeze | 25 | 44 | 2 || 71 Frozen Ramparts | 7 | 5 | 2 || 14 Summon Ice Beast | 3 | 9 | 6 || 18 Slow | 1 | | || 1 Ozocubu's Armour | | 2 | || 2 Jinxbite | | 1 | || 1 Dazzling Flash | | | 7 || 7 Use: Potion | 3 | 5 | 1 || 9 Scroll | 1 | 5 | 1 || 7 Armour: Robe | 11 | 62 | 26 || 99 Dodge: Dodged | 11 | 32 | 15 || 58