Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 545949099643977075 (custom seed) 2 AIUHFAHSUIHUFASHIAU the Conjurer (level 1, 9/9 HPs) Began as a Vine Stalker Conjurer on Dec 18, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:50 (97 turns). AIUHFAHSUIHUFASHIAU the Conjurer (VSCj) Turns: 97, Time: 00:00:51 Health: 9/9 AC: 2 Str: 9 XL: 1 Next: 40% Magic: 3/4 EV: 11 Int: 18 God: Gold: 14 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - 2 potions of might {unknown} Skills: + Level 1.6 Dodging + Level 2.5 Stealth + Level 2.2 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Sublimation of Blood Necr 2% N/A 26% 2 Fugue of the Fallen Necr 2% N/A 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Anguish Hex/Necr 1% N/A 87% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! Magic restored. A bat comes into view. A bat is nearby! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. The bat is heavily wounded. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (heavily wounded, 100% to hit) The magic dart hits the bat. You kill the bat! Found 2 lumpy silvery potions and 14 gold pieces. You pick up the Volume of the Charnel House and begin reading... You add the spells Sublimation of Blood, Fugue of the Fallen and Anguish to your library. You now have 14 gold pieces. c - 2 lumpy silvery potions Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # ..# # ..# # ..# # ..# # ..# # ..# # ###############..# # #.............@..####. ###......†.............. ..#..#.########.##...... .....#.# #.# ####.. (......# #.# . .....### #.# ###..# #.# ..#### #.# ....## #.. There were no monsters in sight! Vanquished Creatures A bat (D:1) A goblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Vine Stalker Conjurer began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 88 | D:1 | Got the Volume of the Charnel House 97 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring Action || total ---------------------------++------- Cast: Magic Dart || 4