Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 545949099643977075 (custom seed) 23 AIUHFAHSUIHUFASHIAU the Grave Robber (level 2, -3/20 HPs) Began as a Mummy Necromancer on Dec 18, 2024. Slain by a gnoll ... wielding a +0 halberd (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:15 (955 turns). AIUHFAHSUIHUFASHIAU the Grave Robber (MuNe) Turns: 955, Time: 00:05:16 Health: -3/20 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 5/6 EV: 1 Int: 14 God: Gold: 72 SH: 0 Dex: 12 Spells: 6/7 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - an amulet of guardian spirit Scrolls c - 3 scrolls of poison {unknown} e - a scroll of identify {unknown} f - a scroll of revelation {unknown} Skills: - Level 0.5 Fighting - Level 1.6 Dodging - Level 1.6 Stealth - Level 3.0 Spellcasting * Level 4.5 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 88% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 44% 2d10 4% 2 Fugue of the Fallen Necr 22% N/A 10% 3 Vampiric Draining Necr 22% 2d7 10% 3 Ensorcelled Hibernation Hex/Ice 4% N/A 32% 2 Animate Dead Necr 22% N/A 32% 4 Passwall Erth 2% N/A 54% 3 Swiftness Air 2% N/A 54% 3 Anguish Hex/Necr 6% N/A 63% 4 Curse of Agony Necr 22% N/A 67% 5 Sublimation of Blood Necr Unusable N/A N/A 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The ribbon worm barely misses you. Your soul wisp completely misses the ribbon worm. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. Your soul wisp touches the ribbon worm but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. The ribbon worm misses you. Your soul wisp touches the ribbon worm. You hit the ribbon worm. You kill the ribbon worm! Found a stone staircase leading down. You now have 72 gold pieces (gained 16). There is a stone staircase leading down here. You open the door. A quokka, 3 gnolls and a ball python come into view. The gnoll shouts! You hear a shout! Found 2 stones. You close the door. A gnoll breaks down the door. A gnoll comes into view. It is wielding a +0 flail. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 67%) You feel a surge of power! A fragment of the quokka's soul is dislodged from its body. The quokka looks weaker. Your soul wisp closely misses the quokka. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The gnoll moves out of view. You hit the ball python. The ball python is moderately wounded. The ball python barely misses you. The ball python grabs you. The ball python constricts you. Your soul wisp closely misses the quokka. The gnoll hits you from afar with a +0 halberd! You die... #...##...# #.(####..# . #..####.. .. ...##.. .......# .*..g ### ......## .rg #..# #......###S####...# ##.........@....... #.......##.##...... #.......##>...#####. #.......##.......... #..<..###.....##... ##...###..#...# [.######.........# ..........####...# .....#.#### #...# You could see 2 gnolls, a quokka (weak, ally target, soul-splintered), a ball python and a friendly soul wisp (summoned). Vanquished Creatures A ribbon worm (D:2) 2 endoplasms (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) A bat (D:1) 9 creatures vanquished. Vanquished Creatures (collateral kills) 3 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 2 rats (D:1) 9 creatures vanquished. Grand Total: 18 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Mummy Necromancer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 78 | D:1 | Got the Volume of the Charnel House 268 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 955 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_loops_ring D:2: layout_rooms, minmay_misc_feat_enclosed, kennysheep_another_room, hex_tiny, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Fighting | | 0.5 Dodging | | 1.6 Stealth | | 1.6 Necromancy | | 4.5 Action || total ---------------------------++------- Melee: Dagger || 58 Cast: Soul Splinter || 30 Armour: Robe || 33 Dodge: Dodged || 57