Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5418603647040269283 (custom seed) 7 AIUHFAHSUIHUFASHIAU the Magician (level 2, -3/21 HPs) Began as a Djinni Hedge Wizard on Dec 18, 2024. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:28 (276 turns). AIUHFAHSUIHUFASHIAU the Magician (DjHW) Turns: 276, Time: 00:01:29 Health: -3/21 AC: 2 Str: 9 XL: 2 Next: 5% Gold: 6 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery g - a ring of protection from cold Scrolls d - a scroll of identify {unknown} e - a scroll of vulnerability {unknown} Potions f - a potion of enlightenment {unknown} Skills: + Level 0.0 Fighting - Level 2.4 Dodging - Level 1.8 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 b - Blink Tloc 26% N/A 6% 2 c - Call Imp Summ 26% N/A 6% 2 d - Grave Claw Necr 26% 2d8 6% 2 e - Mephitic Cloud Conj/Alch/Air 13% N/A 13% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Your magical contamination has completely faded away. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the bush. The bush is lightly damaged. The hobgoblin closely misses you. A bat comes into view. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wearing a +0 ring mail (severely wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is severely wounded. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #....# # #....# ..♣#### .### #....# ....... ..# #....# ...♣...♣♣ ..# #....# ........♣♣♣.# #....# ...♣.b..♣♣..# #....# ........PP..###....# ### ♣....@g.P..#####.###.. #......P.♣♣..## #..#..# #......PP♣♣♣..# ##.#.## #.........♣♣P.# #...# ######....♣PP.## ##..## ##..P.....# #†.##. #.######.# #...#. #.. #.###.#... #.....#..# You could see a hobgoblin and a bat. Vanquished Creatures 2 ball pythons (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Hedge Wizard began the quest | for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Magic Dart, Blink, Call Imp, Grave Claw, | Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 132 | D:1 | Reached XP level 2. HP: 11/21 MP: 0/0 276 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_C, infiniplex_forest_clump_double, infiniplex_forest_zigzag_1, infiniplex_forest_lined_ring, infiniplex_forest_zigzag_1, minmay_pentomino_v4 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 24 Armour: Robe || 10 Dodge: Dodged || 10