Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 13623546909388218733 (custom seed) 73 AIUHFAHSUIHUFASHIAU the Magician (level 4, 33/33 HPs) Began as a Djinni Fire Elementalist on Dec 19, 2024. Quit the game on level 3 of the Dungeon. The game lasted 00:05:12 (2516 turns). AIUHFAHSUIHUFASHIAU the Magician (DjFE) Turns: 2516, Time: 00:05:12 Health: 33/33 AC: 4 Str: 7 XL: 4 Next: 51% Gold: 1187 EV: 11 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . h - +1 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 1187 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +1 cloak (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of vulnerability {unknown} f - a scroll of torment {unknown} g - a scroll of enchant armour {unknown} j - a scroll of butterflies {unknown} l - a scroll of revelation {unknown} m - 2 scrolls of identify {unknown} Potions b - 3 potions of heal wounds {unknown} e - 4 potions of curing {unknown} i - a potion of degeneration {unknown} k - a potion of berserk rage {unknown} Skills: + Level 1.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 72% 2x1d7 2% 1 b - Scorch Fire 36% 2d6 4% 2 c - Volatile Blastmotes Fire/Tloc 36% 2d13 9% 3 d - Inner Flame Hex/Fire 18% N/A 9% 3 e - Flame Wave Conj/Fire 18% 2d7 28% 4 f - Shock Conj/Air 72% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A quokka is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. You kill the quokka! Your foxfire dissipates! x2 Your foxfire dissipates! x2 You see here a quokka corpse. You see here a quokka corpse. Found a stone staircase leading down. You see here 3 atropa-tipped darts. Found 3 poisoned darts. You see here 3 poisoned darts. m - 2 scrolls labelled IGEBAM ITWITE (gained 1) You see here a +0 flail. You see here a +0 dagger. You now have 1187 gold pieces (gained 14). An endoplasm comes into view. An endoplasm is nearby! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The foxfire hits the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your foxfire dissipates! Found a stone staircase leading up. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.......# #.# ##.####.......# ..... .#.#..........# .##.# .#.#.##.......###.##.# .#.#.##.......##... .#.#.##.......##..# ...)....########..#####< ...........# #........ .......###.#####@# .......# #.......# #...[..###.####### #..........# #........### ###.#....# #.####.# # #.####.# ###......# There were no monsters in sight! Vanquished Creatures 2 adders A dart slug (D:2) A ribbon worm (D:2) 3 orcs (D:3) 2 ball pythons 5 endoplasms 4 giant cockroaches 4 hobgoblins 3 quokkas 3 bats 2 frilled lizards (D:1) 5 goblins 5 kobolds 5 rats 45 creatures vanquished. Vanquished Creatures (others) 147 foxfires 147 creatures vanquished. Grand Total: 192 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 104 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 641 | D:1 | Reached skill level 1 in Fighting 707 | D:2 | Reached XP level 3. HP: 20/27 MP: 0/0 707 | D:2 | Learned a level 1 spell: Shock 993 | D:2 | Identified a scroll of acquirement 993 | D:2 | Acquired 973 gold pieces 1064 | D:2 | Identified the +8 rapier "Hyes" {speed, rN+ Str+4} 1764 | D:3 | Reached XP level 4. HP: 23/32 MP: 0/0 2516 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_loops_ring, wander_ebering_terrifying_dragon_lair D:2: layout_basic, minmay_misc_feat_tower, chequers_serial_rivers_small_b D:3: layout_loops_cross, chequers_serial_rivers_room_b Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.9 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Foxfire | 79 | 27 || 106 Shock | 3 | || 3 Inner Flame | 1 | || 1 Use: Scroll | 1 | || 1 Armour: Robe | 9 | 4 || 13 Dodge: Dodged | 4 | 1 || 5