Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 33652400765984715 (custom seed) 25 AIUHFAHSUIHUFASHIAU the Magician (level 2, 15/15 HPs) Began as a Deep Elf Hedge Wizard on Jan 14, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:03:25 (856 turns). AIUHFAHSUIHUFASHIAU the Magician (DEHW) Turns: 856, Time: 00:03:25 Health: 15/15 AC: 2 Str: 7 XL: 2 Next: 86% Magic: 7/9 EV: 11 Int: 18 God: Gold: 31 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - 2 scrolls of identify {unknown} i - a scroll of revelation {unknown} Potions d - a potion of magic f - a potion of resistance {unknown} g - a potion of lignification {unknown} h - a potion of mutation {unknown} Skills: + Level 0.1 Fighting + Level 2.6 Dodging + Level 2.6 Stealth * Level 4.6 Spellcasting * Level 2.4 Conjurations * Level 0.3 Hexes * Level 1.3 Summonings * Level 1.6 Necromancy * Level 1.4 Translocations * Level 0.2 Fire Magic * Level 0.0 Ice Magic * Level 0.0 Air Magic * Level 0.3 Earth Magic * Level 0.3 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 18% 2d8 11% 2 Blink Tloc 18% N/A 12% 2 Call Imp Summ 18% N/A 12% 2 Lesser Beckoning Tloc 18% N/A 12% 2 Maxwell's Portable Pile Tloc 9% (3-9)d3 24% 3 Teleport Other Tloc 9% N/A 24% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 61% 4 Iskenderun's Battlesphe Conj 12% 2d7 82% 5 Fireball Conj/Fire 4% 3d4 92% 5 Conjure Ball Lightning Conj/Air 4% 3x3d6 100% 6 Orb of Destruction Conj 6% 9d6 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is almost dead. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (almost dead, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! A quokka comes into view. Things that are here: a book of Minor Magic; a frilled lizard corpse You see here a hobgoblin corpse. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (wandering, hasn't noticed you, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! i - a scroll labelled EJODAPN RODA You pick up a book of Displacement and begin reading... You add the spells Lesser Beckoning, Teleport Other and Maxwell's Portable Piledriver to your library. A rat comes into view. A rat is nearby! Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ########### #.........# #........@# #.........# #.........####### #............<..# #......†.†:.....# #.........#.....# .#r.#######.....## ..# #......# .# ##.##...# You could see a rat (wandering). Vanquished Creatures A dart slug (D:1) 2 bats 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins 2 kobolds (D:1) A quokka (D:2) 5 ball pythons 3 frilled lizards 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Deep Elf Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 254 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 856 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_signposts, layout_basic, minmay_misc_feat_pillars D:2: layout_rooms, minmay_increasing_density, uniq_sigmund Action || total ---------------------------++------- Melee: Dagger || 3 Cast: Magic Dart || 41 Armour: Robe || 4 Dodge: Dodged || 6