Seeded DCSS version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6155318861943223031 (custom seed) 20 AIUHFAHSUIHUFASHIAU the Magician (level 2, -1/15 HPs) Began as a Deep Elf Hedge Wizard on Jan 15, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (956 turns). AIUHFAHSUIHUFASHIAU the Magician (DEHW) Turns: 956, Time: 00:02:53 Health: -1/15 AC: 2 Str: 7 XL: 2 Next: 58% Magic: 9/9 EV: 11 Int: 18 God: Gold: 20 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - ring of flight HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: flying A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery h - a ring of flight (left hand) Scrolls e - a scroll of poison {unknown} f - a scroll of identify {unknown} i - a scroll of torment {unknown} Potions d - 2 potions of magic g - a potion of heal wounds {unknown} Skills: * Level 0.0 Fighting + Level 2.7 Dodging + Level 2.8 Stealth + Level 4.5 Spellcasting + Level 2.4 Conjurations + Level 1.3 Summonings + Level 1.6 Necromancy + Level 1.3 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 44% 2d8 6% 1 Momentum Strike Conj/Tloc 20% 3d8 10% 2 Grave Claw Necr 18% 2d8 11% 2 Blink Tloc 18% N/A 12% 2 Call Imp Summ 16% N/A 12% 2 Lesser Beckoning Tloc 18% N/A 12% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Confusing Touch Hex 4% N/A 38% 3 Dispel Undead Necr 9% 3d8 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal completely misses you. You see here a book of Touch. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. The jackal bites you but does no damage. The jackal misses you. The jackal closely misses you. The jackal barely misses you. x2 Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) Okay, then. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. You see here an emerald potion. The jackal attacks as it pursues you! The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal bites you. You die... ... #.##.#.####.##.# ..##.##......#<.... # # #...##...#....##.# #.#. #................# #...##...##............ ####..............#.#..# ......h...............# ###..#hh###...#.##.##.# #...@.# #...#.##.# .# #.##..# #...####.# ## # #..# #..... .... ....### ##.######## #.# #.# #.# You could see 3 jackals. Vanquished Creatures 3 ball pythons (D:1) 4 bats (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A jackal (D:2) A kobold (D:1) A frilled lizard (D:1) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Deep Elf Hedge Wizard began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 226 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/9 956 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic, minmay_close_crescents D:2: layout_basic Action || total ---------------------------++------- Melee: Dagger || 5 Cast: Magic Dart || 45 Armour: Robe || 28 Dodge: Dodged || 35