Seeded DCSS version 0.34-a0-40-gee89c07461 (webtiles) character file. Game seed: 1858083731123458921 (custom seed) 219 AIUHFAHSUIHUFASHIAU the Magician (level 6, 42/42 HPs) Began as a Djinni Fire Elementalist on May 7, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:06:08 (1820 turns). AIUHFAHSUIHUFASHIAU the Magician (DjFE) Turns: 1820, Time: 00:06:09 Health: 42/42 AC: 4 Str: 7 XL: 6 Next: 17% Gold: 130 EV: 12 Int: 19 God: SH: 5 Dex: 22 rFire + + . i - +2 short sword (speed) rCold x . . (no offhand) rNeg . . . n - +2 robe of the Enchanted Forest {Will++ Dex+3} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . j - amulet of reflection Will ++... h - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.27/turn %: reflection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 130 gold pieces. Inventory: Hand Weapons i - a +2 short sword of speed (weapon) Armour a - a +0 robe n - the +2 robe of the Enchanted Forest (worn) {Will++ Dex+3} (You found it on level 3 of the Dungeon) Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Jewellery h - a +6 ring of dexterity (worn) j - an amulet of reflection (worn) Scrolls b - a scroll of torment {unknown} c - 3 scrolls of fog {unknown} d - a scroll of fear {unknown} e - a scroll of amnesia {unknown} f - a scroll of enchant weapon {unknown} l - a scroll of identify {unknown} m - a scroll of enchant armour {unknown} Potions g - a potion of heal wounds {unknown} k - a potion of moonshine {unknown} o - a potion of brilliance {unknown} p - a potion of cancellation {unknown} Skills: + Level 1.1 Fighting + Level 0.9 Polearms - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.9 Spellcasting + Level 4.9 Conjurations + Level 4.9 Hexes + Level 4.9 Summonings + Level 4.9 Necromancy + Level 4.9 Translocations + Level 4.9 Forgecraft + Level 4.9 Fire Magic + Level 4.9 Ice Magic + Level 4.9 Air Magic + Level 4.9 Earth Magic + Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 92% 2x1d8 1% 1 b - Scorch Fire 46% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 46% 2d13 4% 3 d - Inner Flame Hex/Fire 23% N/A 4% 3 e - Flame Wave Conj/Fire 23% 2d8 16% 4 f - Sandblast Erth 46% 2d11 1% 1 g - Static Discharge Conj/Air 46% 3-5/arc 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the ball python! You kill the ball python! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Your foxfire dissipates. x3 Your foxfire dissipates. HP restored. You see here a ball python corpse. A quokka comes into view. A quokka is nearby! A quokka is nearby! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! The foxfire hits the quokka! You kill the quokka! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. x2 Found a book of Minor Magic. Found a scale mail. Found a stone staircase leading up. A bat and an orc come into view. The bat hits you but does no damage. There are monsters nearby! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########..#### #......†#..# #.......##..# #........##..# #........# #... ## ###.####.# ####..# ##. #.# .b..<.. [...###.##.....#. .........@....... ....###.##.....#. .: #.# .....# #.# .....# #.# ......# ... ......# ... .##...# ... .o ...# You could see an orc (asleep) and a bat. Vanquished Creatures Sigmund (D:2) 3 adders (D:2) A dart slug (D:1) 3 endoplasms 6 hobgoblins 2 jackals (D:2) 5 quokkas 3 ball pythons 5 bats A frilled lizard (D:1) 2 goblins (D:1) 4 kobolds (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AIUHFAHSUIHUFASHIAU the Djinni Fire Elementalist began the | quest for the Orb. 0 | D:1 | AIUHFAHSUIHUFASHIAU set off with the following spells | memorised: Foxfire, Scorch, Volatile Blastmotes, Inner | Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 327 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1064 | D:2 | Reached XP level 3. HP: 25/25 MP: 0/0 1064 | D:2 | Learned a level 1 spell: Sandblast 1273 | D:2 | Noticed Sigmund 1277 | D:2 | Killed Sigmund 1278 | D:2 | Reached skill level 1 in Fighting 1278 | D:2 | Reached XP level 4. HP: 23/32 MP: 0/0 1278 | D:2 | Reached XP level 5. HP: 27/37 MP: 0/0 1278 | D:2 | Learned a level 2 spell: Static Discharge 1363 | D:2 | Reached XP level 6. HP: 21/42 MP: 0/0 1754 | D:3 | Identified the +2 robe of the Enchanted Forest {Will++ | Dex+3} 1820 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_corners D:2: layout_rooms, uniq_sigmund D:3: layout_basic, cheibrodos_ashenzari_chains, grunt_temple_overflow_open Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | 1 | 1.1 Polearms | | 0.9 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 17 | 17 || 34 Cast: Foxfire | 51 | 13 || 64 Scorch | 4 | 8 || 12 Inner Flame | 1 | || 1 Armour: Robe | 23 | 21 || 44 Dodge: Dodged | 32 | 12 || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1804 | 1754 | 50 | 41 | 1409 | 3 | 601.3 | Dungeon | 1804 | 1754 | 50 | 41 | 1409 | 3 | 601.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1046 daAuts D:2: 660 daAuts D:3: 97 daAuts