ALWAYSlose Level 1 of the Dungeon (0, 0, D:1) 24 stones (3, -7, D:1) a +0 robe (3, -2, D:1) a +0 hunting sling (5, 0, D:1) a +0 club (7, 8, D:1) a +2 dagger of venom (16, -1, D:1) a +0 dagger (16, 0, D:1) a +0 club (17, -17, D:1) a cursed -1 club (17, 11, D:1) a +0 club (18, -16, D:1) a +0 kite shield (23, -24, D:1) 18 arrows (24, -12, D:1) a +0 hand axe (25, -21, D:1) a +0 spear (26, -7, D:1) a +0 hand axe (27, -16, D:1) a +0 mace (38, -19, D:1) a stone (39, -22, D:1) a stone (39, -21, D:1) a stone (40, -21, D:1) a +0 leather armour (43, -3, D:1) a cursed -3 club (43, -2, D:1) 22 stones (48, -19, D:1) 18 sling bullets (53, -18, D:1) a +0 dagger Level 2 of the Dungeon (9, -2, D:2) an uncursed ring of positive energy (9, -1, D:2) a potion of curing (9, 0, D:2) 10 gold pieces (9, 1, D:2) 18 gold pieces (9, 2, D:2) 14 stones (10, -2, D:2) 10 gold pieces (10, 1, D:2) 5 poisoned darts (still there?) an uncursed staff of air (still there?) (10, 2, D:2) 14 gold pieces (16, -2, D:2) a +0 whip (21, -20, D:2) 14 stones (32, -12, D:2) a +0 club a +0 leather armour (35, -3, D:2) a +0 short sword (41, 14, D:2) 14 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -19, D:3) a stone (4, -6, D:3) a +0 robe (8, 28, D:3) a +0 club (9, 28, D:3) 22 bolts (16, 0, D:3) 17 arrows (23, -20, D:3) a +0 club (24, -8, D:3) 26 arrows (27, 9, D:3) a cursed +0 leather armour (32, 20, D:3) a +0 whip (34, -11, D:3) a +3 dagger (39, -5, D:3) a +0 helmet (40, -10, D:3) 17 stones (41, -15, D:3) a +0 kite shield Level 4 of the Dungeon (6, 2, D:4) 13 stones (20, 15, D:4) a +0 halberd (28, -6, D:4) a +0 whip a +0 robe a gnoll corpse (skeletalised by now) (29, -7, D:4) a howler monkey corpse (skeletalised by now) (32, -10, D:4) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now)