Dungeon Crawl Stone Soup version 0.28-a0-823-gb444dcf96d (webtiles) character file. Game seed: 1070836763967230543 0 ASSMAN the Sneak (level 1, 0/13 HPs) Began as a Vampire Delver on Nov 9, 2021. Slain by an ice beast (2 damage) ... on level 5 of the Dungeon. The game lasted 00:00:20 (40 turns). ASSMAN the Sneak (Vampire Delver) Turns: 40, Time: 00:00:22 Health: 0/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 12 God: Gold: 9 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold + + . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++++..... (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 1 a: Revivify You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping e - a scroll of fear Potions f - a potion of haste Skills: - Level 2.6 Fighting - Level 2.1 Short Blades - Level 2.1 Dodging + Level 7.2 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, ASSMAN the Vampire Delver. The heart of this dungeon contains the incredible artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a stone staircase leading down. You begin bloodletting. You continue bloodletting. x5 You become bloodless. There is a stone staircase leading down here. Found an escape hatch in the ceiling. Found 9 gold pieces. There is an escape hatch in the ceiling here. You now have 9 gold pieces. You open the door. An ice beast comes into view. Found a robe. Found a stone staircase leading up. There is an open door here. The helpless ice beast fails to defend itself. You impale the ice beast!! The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. You resist. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast barely misses you. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you but does no damage. You barely miss the ice beast. You bite the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. You resist. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the ice beast but do no damage. The ice beast is almost dead. The ice beast hits you but does no damage. You hit the ice beast. You bite the ice beast, but do no damage. The ice beast is almost dead. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you. You resist. You die... ### #..######## +......<..+ #.Y.......# #.@...[.# ##.....## ##...## .#######'## ..........# #..######..###### #. ##.......# #. ###...####.# #..###.........<# You could see an ice beast. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | ASSMAN the Vampire Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 17/17 MP: 1/1 30 | D:5 | Noticed an ice beast 40 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:5: layout_loops_corners, minmay_temple_entry_hall, nrook_uturn Action || total -------------------------++------- Melee: Short sword || 6 Bite || 2 Abil: Exsanguinate || 1 Stab: Sleeping || 1 Armor: Leather armour || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 16 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 16 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 40 daAuts