Dungeon Crawl Stone Soup version 0.31.0-11-ge490571c62 (webtiles) character file. Game seed: 11353941002794767890 52 AbbaRin the Conjurer (level 3, -9/19 HPs) Began as a Tengu Conjurer on Jan 31, 2024. Mangled by Sigmund ... wielding a +1 heavy scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:17:20 (1249 turns). AbbaRin the Conjurer (Tengu Conjurer) Turns: 1249, Time: 00:17:20 Health: -9/19 AC: 3 Str: 7 XL: 3 Next: 85% Magic: 5/7 EV: 32 Int: 20 God: Gold: 67 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . l - staff of alchemy rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois + (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: acrobat @: acrobatic, very slightly contaminated A: beak, talons 3, acrobatic, mutation resistance 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons d - a +0 long sword k - a +0 broad axe n - a +0 sling Missiles c - 2 throwing nets Armour a - a +0 robe g - a +0 leather armour (worn) Magical Staves l - a staff of alchemy (weapon) m - a staff of alchemy Jewellery h - a +5 ring of evasion (left hand) Scrolls i - a scroll of revelation Potions f - a potion of might {unknown} j - a potion of curing o - a potion of cancellation {unknown} Skills: + Level 2.9 Dodging + Level 2.6 Stealth + Level 2.6 Spellcasting + Level 5.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 4% N/A 34% 2 Passwall Erth 2% N/A 56% 3 Swiftness Air 2% N/A 56% 3 Fulminant Prism Conj/Alch 10% 3d9 56% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 :! Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. You are somewhat resistant to further mutation. Message History You resist with significant effort. The searing ray hits Sigmund. Sigmund is moderately wounded. The bat misses you. The searing ray misses the bat. The searing ray hits Sigmund! Sigmund is heavily wounded. The searing ray hits the giant cockroach. The giant cockroach is almost dead. You finish channelling your searing ray. The bat completely misses you. Sigmund gestures at you while chanting. The puff of flame hits you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (heavily wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund barely misses you. Magic courses through your body. The giant cockroach misses you. The giant cockroach completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (severely wounded, 77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +1 heavy scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The giant cockroach misses you. The giant cockroach misses you. x2 Sigmund hits you from afar with a +1 heavy scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. # # # # ### ### ..# .... #.### ..... #...## ########b..... ...#.## #.....@B@...... #.###.## #.######...... # .## ##.####.##### ......# #######.........# ..... .......####.###.## .#.# .................###..## ##..8..#######....P..# #.....# ###.....######## #..[..# #....8.8.......> You could see Sigmund, a giant cockroach and a bat. Vanquished Creatures Robin (D:2) A dart slug (D:1) 3 endoplasms (D:1) 2 giant cockroaches (D:1) 2 hobgoblins 7 kobolds 5 ball pythons 3 bats A frilled lizard (D:1) 11 goblins A jackal zombie (D:2) A rat (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 123 | D:1 | Found Totatsoi's Distillery. 143 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/6 489 | D:1 | Found Ynwyduot's Vocational Training. 496 | D:1 | Learned a level 2 spell: Searing Ray 556 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/7 573 | D:1 | Bought a potion of curing for 33 gold pieces 891 | D:2 | Noticed Sigmund 916 | D:2 | Noticed Robin 986 | D:2 | Killed Robin 1041 | D:2 | Gained mutation: You are somewhat resistant to further | mutation. [potion of mutation] 1249 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_boilingwater, layout_rooms, serial_shops, nicolae_shop_crystal, nicolae_shop_vocational D:2: layout_loops_ring, serial_undead, serial_undead_c, serial_undead_d, serial_undead_c, serial_undead_d, chequers_serial_rivers_micro_e, kennysheep_cross_bottleneck, uniq_sigmund, uniq_robin Action || total ---------------------------++------- Melee: Long sword || 43 Peck || 8 Kick || 11 Staff || 9 Cast: Magic Dart || 24 Searing Ray || 3 Use: Scroll || 2 Potion || 3 Stab: Sleeping || 2 Armour: Robe || 14 Leather armour || 23 Dodge: Dodged || 90