Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 1772092997499004422 46 AbbaRin the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Feb 19, 2024. Incinerated by a bombardier beetle (6 damage) ... with a burning spray ... on level 2 of the Dungeon. The game lasted 00:09:02 (1530 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1530, Time: 00:09:05 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 44% Magic: 3/10 EV: 13 Int: 24 God: Gold: 75 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . g - +0 spear rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + d - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: on fire, glowing A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons f - a +0 dagger g - a +0 spear (weapon) Armour a - a +0 robe (worn) Magical Staves j - a staff of alchemy Jewellery d - a ring of see invisible (left hand) Scrolls e - a scroll of revelation h - a scroll of vulnerability {unknown} i - a scroll of fog k - a scroll of amnesia {unknown} n - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of attraction l - a potion of curing {unknown} m - a potion of might {unknown} Skills: + Level 3.1 Dodging + Level 3.2 Stealth + Level 3.7 Spellcasting * Level 4.7 Conjurations + Level 0.1 Fire Magic + Level 0.1 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 8% N/A 16% 2 Sublimation of Blood Necr 4% N/A 16% 2 Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The searing ray hits the bombardier beetle! The bombardier beetle is heavily wounded. (Press . to maintain the ray.) The liquid fire burns you! The searing ray hits the bombardier beetle. The bombardier beetle is severely wounded. The liquid fire burns you! The endoplasm jiggles. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. The liquid fire burns you! The endoplasm completely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The liquid fire burns you! The endoplasm hits you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm! You kill the endoplasm! The liquid fire burns you! * * * LOW HITPOINT WARNING * * * The bombardier beetle bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bombardier beetle Aim: a bombardier beetle (severely wounded, 87% to hit) The searing ray hits the bombardier beetle! You kill the bombardier beetle! (Press . to maintain the ray.) The liquid fire burns you! You die... #.........r#.#. #....#....<#.. ##......#....# ###.#.......#.# . #.......##....# .. ..##.##.r....#.#... ... ...##....#.....## .. .....##†#..#...... . ....#. #.@......... #...+.....##...##.. #.....# ....+ #...... .#.## ....#... ...# .##..#...#.. . ... ....#.#..# ### #....... You could see a quokka. Vanquished Creatures A bombardier beetle (D:2) An adder (D:2) 5 ball pythons (D:1) 5 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 6 goblins (D:1) 2 hobgoblins (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 6 rats (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 306 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1021 | D:1 | Reached XP level 3. HP: 14/19 MP: 8/10 1046 | D:1 | Learned a level 2 spell: Searing Ray 1530 | D:2 | Incinerated by a bombardier beetle Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, st_stairs_13, minmay_heptomino_d4 D:2: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.7 Fire Magic | | 0.1 Evocations | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 8 Spear || 81 Dagger || 1 Cast: Magic Dart || 31 Searing Ray || 3 Use: Scroll || 3 Armour: Robe || 67 Dodge: Dodged || 85