Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 8213806993810888649 1922 AbbaRin the Conjurer (level 8, -3/41 HPs) Began as a Deep Elf Conjurer on Feb 25, 2024. Killed from afar by a gargoyle (21 damage) ... with a stone arrow ... on level 7 of the Dungeon. The game lasted 01:02:02 (6688 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 6688, Time: 01:02:03 Health: -3/41 AC: 2 Str: 4 XL: 8 Next: 96% Magic: 4/28 EV: 14 Int: 25 (26) God: Gold: 358 SH: 0 Dex: 12 (13) Spells: 9/20 levels left rFire + . . d - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of regeneration Stlth +++ b - ring of magical power HPRegen 1.06/turn e - ring of protection from fire MPRegen 0.21/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 358 gold pieces. Inventory: Missiles c - 5 poisoned darts t - 4 darts of dispersal u - a throwing net Armour a - a +0 robe (worn) Magical Staves d - a staff of air (weapon) w - a staff of alchemy Jewellery b - a ring of magical power (left hand) e - a ring of protection from fire (right hand) n - a ring of resist corrosion p - an amulet of regeneration (around neck) q - the amulet "Atzen" {RegenMP rF+ rN+} (You found it on level 3 of the Dungeon) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. rF+: It protects you from fire. rN+: It protects you from negative energy. Wands k - a wand of flame (26) m - a wand of charming (21) r - a wand of quicksilver (19) (quivered) v - a wand of polymorph (15) Scrolls f - 2 scrolls of immolation g - 2 scrolls of enchant weapon i - 3 scrolls of enchant armour l - a scroll of torment Potions h - a potion of brilliance {unknown} o - a potion of attraction {unknown} Skills: + Level 6.0 Dodging + Level 6.4 Stealth + Level 6.6 Spellcasting * Level 7.7 Conjurations + Level 2.9 Translocations + Level 3.1 Air Magic + Level 2.5 Alchemy + Level 3.4 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 35% 2d8 8% 4 d - Fulminant Prism Conj/Alch 16% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 100% 1d9 1% 1 Momentum Strike Conj/Tloc 70% 3d9 1% 2 Blink Tloc 46% N/A 3% 2 Lesser Beckoning Tloc 46% N/A 3% 2 Mercury Vapours Alch/Air 66% N/A 3% 2 Mephitic Cloud Conj/Alch/Air 45% N/A 3% 3 Hailstorm Conj/Ice 27% 3d8 4% 3 Freeze Ice 32% 1d5 7% 1 Summon Small Mammal Summ 32% N/A 7% 1 Ensorcelled Hibernation Hex/Ice 16% N/A 11% 2 Call Canine Familiar Summ 8% N/A 22% 3 Frozen Ramparts Ice 16% 1d3 22% 3 Fugue of the Fallen Necr 8% N/A 22% 3 Summon Ice Beast Ice/Summ 8% N/A 22% 3 Anguish Hex/Necr 4% N/A 56% 4 Summon Blazeheart Golem Fire/Summ 8% N/A 56% 4 Sculpt Simulacrum Ice/Alch 7% N/A 99% 6 Summon Horrible Things Summ 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple: D:4-7 Altars: Message History Your Dodging skill increases to level 6! Your magical contamination has completely faded away. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 9% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The gargoyle hurls a stone arrow at you. The stone arrow hits your fulminant prism!! Your fulminant prism detonates feebly. Casting: Fulminant Prism (quite dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gargoyle Aim: a gargoyle, wielding a +0 mace (91% to hit) The searing ray hits the gargoyle but does no damage. (Press . to maintain the ray.) The searing ray misses the gargoyle. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! You feel much better. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gargoyle but does no damage. The gargoyle hurls a stone arrow at you. The stone arrow misses you. You hear a distant slurping noise. The gargoyle attacks as it pursues you! The gargoyle hits you with a +0 mace! As you read the scroll of fog, it dissolves into smoke. The gargoyle hits you with a +0 mace! You hear a distant slurping noise. The gargoyle hurls a stone arrow at you. The stone arrow misses you. The gargoyle hurls a stone arrow at you. The stone arrow hits you!! Ouch! That really hurt! You die... ######### ####### ..#.....# #.....# ..'.....# #.....# #.###########.##.# . #.##........####.#######+##.. #..'......#...†......#......# #..#......#....†.....#.....# #..#......#..........'...9# #..#......#..###@§######.#.# #..#......#..###§§## ...'......#..§§9§§§# ...#......#..§§§§§§+ ####......#..###+### #.....#####..# #.....# ..... #.....# ...... +.....#.......# You could see a gargoyle. Vanquished Creatures An ice beast (D:6) 3 black bears 2 sky beasts (D:6) 2 ogres (D:6) A phantom (D:5) 3 bullfrogs 3 scorpions A gnoll sergeant (D:5) A killer bee (D:7) 3 hounds 3 bombardier beetles 2 jellies (D:6) A gnoll bouda (D:7) 3 orc wizards (D:5) 12 gnolls 7 adders 2 white imps A dart slug (D:1) 3 ribbon worms (D:2) 3 orcs 8 endoplasms 3 giant cockroaches 8 goblins 10 hobgoblins 2 jackals (D:1) A quokka (D:4) 5 ball pythons 5 bats 4 frilled lizards 9 kobolds 3 rats 115 creatures vanquished. Vanquished Creatures (others) A bullfrog (D:5) A gnoll bouda (D:5) A gnoll (D:5) 13 fulminant prisms 16 creatures vanquished. Grand Total: 131 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 428 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 826 | D:1 | Learned a level 2 spell: Searing Ray 1249 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 2142 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 2212 | D:3 | Reached skill level 5 in Conjurations 2312 | D:3 | Found a faded altar of an unknown god. 2328 | D:3 | Identified the amulet "Atzen" {RegenMP rF+ rN+} 2906 | D:4 | Reached XP level 5. HP: 25/28 MP: 13/13 3265 | D:4 | Noticed a black bear 3326 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 3353 | D:4 | Killed a black bear 3354 | D:4 | Reached XP level 6. HP: 32/32 MP: 10/15 4101 | D:5 | Entered Level 5 of the Dungeon 4119 | D:5 | Reached skill level 5 in Spellcasting 4310 | D:5 | Reached skill level 1 in Evocations 4313 | D:5 | Reached skill level 1 in Air Magic 4314 | D:5 | Reached skill level 5 in Stealth 4314 | D:5 | Reached skill level 6 in Conjurations 4316 | D:5 | Reached XP level 7. HP: 32/36 MP: 17/17 4464 | D:5 | Learned a level 4 spell: Fulminant Prism 4632 | D:5 | Reached skill level 5 in Dodging 4743 | D:5 | Reached skill level 1 in Translocations 5377 | D:6 | Reached XP level 8. HP: 41/41 MP: 15/18 5488 | D:6 | Reached skill level 1 in Alchemy 5560 | D:6 | Reached skill level 7 in Conjurations 6351 | D:6 | Identified a scroll of acquirement 6351 | D:6 | Acquired the Codex of the Familiar and Contamination 6661 | D:7 | Noticed a boulder beetle 6663 | D:7 | Noticed a gargoyle 6688 | D:7 | Killed from afar by a gargoyle Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners D:2: layout_rooms D:3: layout_basic, shapermc_ecumenical_altar_gd, interstate_on_off, minmay_circle_x D:4: layout_loops_corners D:5: layout_basic D:6: layout_gridville D:7: layout_gridville, minmay_temple_entry_glassed_door, minmay_manual_mail, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 6 | 6.4 Dodging | 3 4 5 6 | 6.0 Spellcasting | 4 5 6 | 6.6 Conjurations | 5 6 7 | 7.7 Evocations | 1 2 3 | 3.4 Air Magic | 1 2 3 | 3.1 Translocations | 1 2 | 2.9 Alchemy | 2 | 2.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Staff | 21 | 25 | || 46 Cast: Magic Dart | 63 | 51 | 32 || 146 Searing Ray | 6 | 14 | 22 || 42 Iskenderun's Myst | | 1 | 6 || 7 Fulminant Prism | | | 13 || 13 Evoke: Wand | | 4 | || 4 Use: Potion | 1 | 2 | 2 || 5 Scroll | | 11 | 2 || 13 Armour: Robe | 28 | 50 | 20 || 98 Dodge: Dodged | 37 | 54 | 20 || 111