Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 17209254352251144735 56 AbbaRin the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 1, 2024. Slain by a ribbon worm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:12:22 (1785 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1785, Time: 00:12:27 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 71% Magic: 7/10 EV: 12 Int: 24 God: Gold: 164 SH: 0 Dex: 13 Spells: 4/9 levels left rFire . . . e - +0 orcbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 164 gold pieces. Inventory: Hand Weapons d - a +0 short sword e - a +0 orcbow (weapon) Armour a - a +0 robe (worn) c - a +3 leather armour of cold resistance Scrolls f - a scroll of enchant armour h - a scroll of teleportation k - 2 scrolls of brand weapon {unknown} l - a scroll of immolation {unknown} Potions b - 2 potions of magic g - a potion of heal wounds {unknown} i - 2 potions of cancellation j - 2 potions of might {unknown} Skills: + Level 0.6 Ranged Weapons + Level 3.0 Dodging + Level 3.0 Stealth + Level 3.6 Spellcasting * Level 4.7 Conjurations + Level 0.6 Hexes + Level 0.9 Translocations * Level 0.7 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Mercury Vapours Alch/Air 12% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 16% N/A 7% 1 Slow Hex 28% N/A 8% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Confusing Touch Hex 7% N/A 24% 3 Sigil of Binding Hex 7% N/A 24% 3 Vampiric Draining Necr 4% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Olgreb's Toxic Radiance Alch 8% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Unknown command. Unknown command. You cannot shoot with your orcbow while caught in a web. Unknown command. Casting: Mercury Vapours (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, very poisoned, catching its breath, weak, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, very poisoned, catching its breath, weak, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is heavily wounded. The web tears apart. The ribbon worm bites you. The ribbon worm is no longer weakened. Fire: e) +0 orcbow Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, poisoned, 71% to hit) You shoot an arrow. The arrow completely misses the ribbon worm. The ribbon worm bites you. The ribbon worm closely misses you. Fire: e) +0 orcbow Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, poisoned, 71% to hit) You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm closely misses you. Fire: e) +0 orcbow Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (moderately wounded, poisoned, 71% to hit) You shoot an arrow. The arrow barely misses the ribbon worm. The ribbon worm looks more healthy. The ribbon worm bites you! You die... .....# ########....# ............# ............### .....<........# ................ ###..)......#.##+##### ###'#................# .....#####......@....# .....# #......w....# .....# #...........# .....# #...........# .....# #...........# .....# #...........# .....# #...........### .....# #..............# ###### #...........##.. You could see a ribbon worm. Vanquished Creatures An adder (D:2) 3 dart slugs (D:1) A ribbon worm (D:2) 5 ball pythons 6 bats 3 endoplasms (D:1) A goblin (D:1) 2 hobgoblins 3 jackals (D:2) 9 kobolds 2 frilled lizards (D:1) 5 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 258 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 873 | D:1 | Reached XP level 3. HP: 10/19 MP: 9/9 1181 | D:2 | Learned a level 2 spell: Searing Ray 1621 | D:2 | Learned a level 2 spell: Mercury Vapours 1785 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_corners, dreamdust_mushroom_princess, due_unseen_surprise D:2: layout_basic, chequers_serial_rivers_small_a, st_stairs_1 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Ranged Weapons | | 0.6 Spellcasting | | 3.6 Conjurations | | 4.7 Hexes | | 0.6 Translocations | | 0.9 Alchemy | | 0.7 Action || total ---------------------------++------- Melee: Unarmed || 2 Fire: Orcbow || 90 Cast: Magic Dart || 20 Searing Ray || 1 Mercury Vapours || 1 Use: Scroll || 4 Armour: Robe || 61 Dodge: Dodged || 69