Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 3373528169122021960 23 AbbaRin the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on Mar 10, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:14 (1902 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1902, Time: 00:10:15 Health: -1/15 AC: 3 Str: 4 XL: 2 Next: 75% Magic: 4/8 EV: 12 Int: 22 God: Gold: 66 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . c - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons c - a +0 sling (weapon) d - a +0 dagger Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) l - a +0 leather armour Scrolls f - a scroll of enchant weapon {unknown} i - 2 scrolls of enchant armour Potions b - 2 potions of magic e - 2 potions of heal wounds g - a potion of resistance h - a potion of attraction k - a potion of ambrosia {unknown} Skills: + Level 0.8 Ranged Weapons + Level 2.6 Dodging + Level 2.8 Stealth + Level 3.2 Spellcasting + Level 4.5 Conjurations * Level 0.9 Translocations * Level 1.0 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Message History There is an open door here. A giant cockroach comes into view. Fire: c) +0 sling Press: ? - help, Shift-Dir - straight line, f - giant cockroach Aim: a giant cockroach (asleep, 98% to hit) You shoot a sling bullet. The sling bullet hits the giant cockroach. You kill the giant cockroach! You see here a giant cockroach corpse. Terence the Incautious comes into view. He is wielding a +0 flail. Terence shouts! Fire: c) +0 sling Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (56% to hit) You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence closely misses you. Fire: c) +0 sling Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (56% to hit) You shoot a sling bullet. The sling bullet barely misses Terence. Terence barely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) Terence misses you. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +0 flail! Ouch! That really hurt! The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "That felt goooood." #.# #.# #.# #.# #.# #.###### #†.....# ######.#####.# #@@.....# ######### You could see Terence. Vanquished Creatures 2 ribbon worms (D:2) 4 endoplasms A giant cockroach (D:2) 3 hobgoblins 2 ball pythons A frilled lizard (D:2) 4 kobolds 2 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1343 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 1351 | D:2 | Learned a level 2 spell: Searing Ray 1795 | D:2 | Reached skill level 1 in Alchemy 1896 | D:2 | Noticed Terence 1902 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_loops_ring, hangedman_decor_push, kennysheep_pointless_box, kennysheep_flooded_box, chequers_serial_rivers_micro_e D:2: layout_basic, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Alchemy | 1 | 1.0 Ranged Weapons | | 0.8 Dodging | | 2.6 Stealth | | 2.8 Spellcasting | | 3.2 Conjurations | | 4.5 Translocations | | 0.9 Action || total ---------------------------++------- Melee: Unarmed || 1 Fire: Sling || 29 Cast: Magic Dart || 16 Searing Ray || 4 Use: Scroll || 4 Armour: Robe || 10 Dodge: Dodged || 11