Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 17555241014511683574 105 AbbaRin the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Mar 16, 2024. Killed by nerve-wracking pain ... invoked by an orc priest (10 damage) ... on level 4 of the Dungeon. The game lasted 00:09:53 (1605 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1605, Time: 00:09:53 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 53% Magic: 12/12 EV: 13 Int: 25 God: Gold: 80 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . j - +0 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . h - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ c - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons e - a +0 short sword j - a +0 sling (weapon) Armour a - a +0 robe (worn) h - a +1 hat (worn) Jewellery c - a +4 ring of slaying (left hand) Scrolls d - a scroll of fear g - a scroll of teleportation l - a scroll of identify Potions b - a potion of magic f - a potion of lignification {unknown} i - a potion of attraction {unknown} k - 2 potions of heal wounds m - a potion of might {unknown} Skills: + Level 1.2 Ranged Weapons + Level 3.1 Dodging + Level 3.2 Stealth * Level 4.2 Spellcasting + Level 4.7 Conjurations + Level 1.1 Translocations + Level 0.5 Fire Magic + Level 1.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 20% N/A 9% 1 Scorch Fire 16% 2d5 11% 2 Call Canine Familiar Summ 5% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Flame Wave Conj/Fire 18% 2d7 30% 4 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 61% 4 Summon Cactus Giant Summ 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The magic dart hits the orc but does no damage. The orc hits you but does no damage. You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You start resting. Your magical contamination has completely faded away. You start resting. HP restored. You start resting. Magic restored. Things that are here: a +0 whip; a +0 leather armour; an orc corpse You open the door. There is an open door here. There is a stone staircase leading down here. You now have 80 gold pieces (gained 14). There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. There is an open door here. There is an open door here. There is an open door here. You open the door. Found 5 stones and a scroll of identify. There is an open door here. An orc priest comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You hear a shout! x2 2 orc wizards come into view. An orc wizard is wielding a +1 dagger of venom and wearing a +1 robe of willpower. An orc wizard is wielding a +0 dagger and wearing a +2 robe of positive energy. You see here a scroll of identify. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You die... #.....#.........#......#..† #.....#.........#......#... #.....#.........'......#... . #.....#.........##'#####... ....###'###................#... ..........###'######.......#... ..........#........#.......#... ..........#...(....#.......'... ..........#...@....#.......#... ..........#...?....#.......#... ..........#........#.......##'# ..........#.....o..#.......#... .>........######oo.#.......#... o..#.......#... ...#.......#... ...#.......#... ..#.......#### You could see an orc priest, 2 orc wizards and an orc (wandering). Vanquished Creatures A bombardier beetle (D:4) Natasha (D:4) A ribbon worm (D:2) A dart slug (D:1) 5 orcs (D:4) An endoplasm (D:4) A giant cockroach (D:1) 5 goblins 3 hobgoblins 4 kobolds 3 ball pythons 3 bats (D:1) 7 frilled lizards 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D:1 | Found a faded altar of an unknown god. 381 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/8 944 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1200 | D:2 | You fall into a shaft and drop 2 floors! 1269 | D:4 | Learned a level 2 spell: Searing Ray 1312 | D:4 | Noticed Natasha 1328 | D:4 | Killed Natasha 1329 | D:4 | Reached skill level 1 in Ranged Weapons 1397 | D:4 | Reached skill level 1 in Translocations 1397 | D:4 | Reached skill level 1 in Evocations 1397 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1605 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum D:2: layout_rooms, minmay_mini_jars D:4: layout_gridville, chequers_serial_rivers_micro_b, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.2 Dodging | 3 | 3.1 Ranged Weapons | 1 | 1.2 Spellcasting | 4 | 4.2 Translocations | 1 | 1.1 Evocations | 1 | 1.0 Conjurations | | 4.7 Fire Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 9 | || 9 Unarmed | 1 | || 1 Fire: Sling | | 1 || 1 Cast: Magic Dart | 54 | 3 || 57 Searing Ray | 2 | || 2 Use: Scroll | 3 | 1 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 18 | 4 || 22 Dodge: Dodged | 19 | 1 || 20