Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 13429152037696484231 58 AbbaRin the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Mar 24, 2024. Splashed by a jelly's acid (6 damage) ... on level 3 of the Dungeon. The game lasted 00:14:14 (2273 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 2273, Time: 00:14:15 Health: -2/19 AC: -5 Str: 3 XL: 3 Next: 75% Magic: 8/10 EV: 12 Int: 28 God: Gold: 145 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . f - +3 short sword (holy) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet restricted) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: mighty, corroded A: horns 1, clever 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons c - a +0 short sword e - a +0 spear f - a +3 short sword of holy wrath (weapon) k - a +1 mace of holy wrath p - a +2 dagger of electrocution Missiles d - 12 poisoned darts Armour a - a +0 robe (worn) j - a +0 cloak (worn) Magical Staves h - a staff of cold Scrolls n - a scroll of teleportation Potions b - a potion of magic g - a potion of cancellation i - a potion of resistance l - a potion of heal wounds Skills: + Level 3.2 Dodging + Level 3.3 Stealth + Level 3.8 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Dithmenos Elyvilon Kikubaaqudgha Ru Uskayaw Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. Your mind is acute. (Int +4, Str/Dex -1) Message History You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Things that are here: a +0 whip; a kobold corpse You close the door. It was a potion of ambrosia. You are confused. You feel invigorated. You start waiting. You feel less invigorated. You feel less confused. It was a potion of might. You feel very mighty all of a sudden. As you open the door, it creaks loudly! The jelly quivers. The endoplasm quivers. The jelly closely misses you. There is an open door here. You puncture the jelly! The acid corrodes you! Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! The endoplasm hits the fungus. The fungus begins to die. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (98% to hit) The searing ray hits the jelly. The jelly is almost dead. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid. You die... #.# #.# ##.# ##.# ...# ...#### <.....# ####### ...##############..J...# ...#####......##@JJP...# ..##.##.......#)#JJ....# ..##.'.).)....#.#_P_._.# ..)..'........#.#.÷J÷..# #(##.'......#'#.#J___..# #.##.##.....#.#.#.÷÷...# ...#####....#.#.#......# ....## #######.##.÷...!# .....## ### ### You could see 3 jellies and 4 endoplasms. Vanquished Creatures A ribbon worm (D:3) 6 ball pythons 3 bats 7 endoplasms 6 hobgoblins 4 jackals 14 kobolds A quokka (D:1) 2 frilled lizards 8 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 233 | D:1 | Reached XP level 2. HP: 5/15 MP: 5/8 236 | D:1 | Learned a level 2 spell: Searing Ray 1069 | D:2 | Reached XP level 3. HP: 14/19 MP: 6/10 1609 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1609 | D:2 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 2175 | D:3 | Found a sacrificial altar of Ru. 2175 | D:3 | Found a shadowy altar of Dithmenos. 2175 | D:3 | Found a white marble altar of Elyvilon. 2175 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2175 | D:3 | Found a hide-covered altar of Uskayaw. 2175 | D:3 | Found a broken altar of Ashenzari. 2273 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_corners, chequers_garden, hangedman_abyss_or_decor_stabs D:2: kennysheep_big_flooded_room, layout_basic D:3: cheibrodos_fertilizer, layout_loops_ring, chequers_ecumenical_altar_lobes Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.2 Spellcasting | | 3.8 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Short sword || 69 Unarmed || 1 Headbutt || 1 Punch || 1 Cast: Magic Dart || 28 Searing Ray || 4 Use: Scroll || 5 Potion || 4 Stab: Sleeping || 6 Armour: Robe || 34 Dodge: Dodged || 60