Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 9286869013827465144 50 AbbaRin the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Mar 27, 2024. Slain by a quokka (3 damage) ... on level 2 of the Dungeon. The game lasted 00:12:38 (1638 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1638, Time: 00:12:38 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 55% Magic: 6/10 EV: 12 Int: 24 God: Gold: 101 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . k - +0 dagger (spect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ f - ring of willpower HPRegen 0.23/turn i - ring of flight MPRegen 0.12/turn %: no passive effects @: flying, very slightly contaminated A: clumsy 1, sense surroundings 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 101 gold pieces. Inventory: Hand Weapons e - a +0 sling k - a +0 spectral dagger (weapon) Armour a - a +0 robe (worn) Jewellery f - a ring of willpower (left hand) i - a ring of flight (right hand) Scrolls c - a scroll of poison d - a scroll of teleportation {unknown} g - a scroll of torment {unknown} Potions b - a potion of magic Skills: + Level 3.1 Dodging + Level 3.3 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are clumsy. (Dex -2) You passively map a small area around you. Message History You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is severely wounded. Your +0 spectral dagger hits the ribbon worm. The quokka closely misses your +0 spectral dagger. You hit the ribbon worm but do no damage. The ribbon worm is almost dead. Your +0 spectral dagger hits the ribbon worm. You kill the ribbon worm! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Your +0 spectral dagger disappears. The quokka bites you. * * * LOW HITPOINT WARNING * * * You closely miss the quokka. The quokka is moderately wounded. Your +0 spectral dagger barely misses the quokka. The quokka barely misses you. You barely miss the quokka. The quokka is moderately wounded. Your +0 spectral dagger closely misses the quokka. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka is lightly wounded. Your +0 spectral dagger misses the quokka. The quokka barely misses you. You closely miss the quokka. The quokka is lightly wounded. Your +0 spectral dagger closely misses the quokka. The quokka bites you. You die... ,* , ...####..##.# , ,, , #. * #..##.# ** , #.#. #.####.(##.# * ,#,*#>#.# #........#.## * #.##.#.###.####......# .,,...................# * #. *#.$.##...###.###..# ** * #..##...##...# #.# #..# #......r@#...###.# #..# .......(.#.......###..# , ........†#............# , ####.###.##.#########.# # #.##.### #.# , ,,#......# ### , ........##.### * , #.#.r.####.# * *** * #.##* ...,, , You could see a quokka and a friendly +0 spectral dagger. Vanquished Creatures An adder (D:2) 3 ribbon worms (D:2) 2 bats 5 endoplasms A giant cockroach (D:1) A goblin (D:2) 4 hobgoblins (D:1) 4 kobolds (D:1) 2 ball pythons (D:1) 5 frilled lizards 6 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 307 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 1175 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 1175 | D:1 | Lost mutation: You are weak. (Str -2) [potion of mutation] 1175 | D:1 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 1175 | D:1 | Gained mutation: You passively map a small area around you. | [potion of mutation] 1247 | D:2 | Learned a level 2 spell: Searing Ray 1253 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/10 1638 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.3 Dodging | 3 | 3.1 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Dagger || 31 Cast: Magic Dart || 58 Searing Ray || 3 Use: Potion || 6 Scroll || 5 Stab: Sleeping || 1 Armour: Robe || 38 Dodge: Dodged || 46