Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 1905134287627025202 24 AbbaRin the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Apr 27, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:18 (992 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 992, Time: 00:04:30 Health: 0/15 AC: 3 Str: 4 XL: 2 Next: 79% Magic: 7/8 EV: 12 Int: 22 God: Gold: 61 SH: 0 Dex: 13 Spells: 3/7 levels left rFire . . . i - +0 dagger rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons i - a +0 dagger (weapon) Armour a - a +1 robe (worn) Scrolls g - a scroll of poison {unknown} h - a scroll of amnesia {unknown} j - a scroll of identify Potions b - a potion of magic c - a potion of curing d - a potion of heal wounds {unknown} e - a potion of brilliance {unknown} f - 2 potions of mutation {unknown} k - a potion of berserk rage {unknown} Skills: + Level 2.9 Dodging + Level 3.0 Stealth * Level 3.4 Spellcasting + Level 4.6 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Sting Conj/Alch 56% 1d6 4% 1 c - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 6% N/A 12% 1 Necrotise Necr 12% 1d4 12% 1 Summon Small Mammal Summ 12% N/A 12% 1 Fulminant Prism Conj/Alch 7% 3d6 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You pick up a book of Cantrips and begin reading... You add the spells Sting, Necrotise, Summon Small Mammal and Apportation to your library. Found a mace. You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'c'. A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you from afar with a +0 spear. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll hits you from afar with a +0 spear. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! x2 Unknown command. The gnoll hits you from afar with a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 spear. The gnoll misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear (heavily wounded, poisoned, 75% to hit) The sting hits the gnoll. The gnoll looks even sicker. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! You die... ####.#.#....)# #.....g##.#..#### ##.#.............. ..............#.## ##.#.##g#.....#.# .......g........######## ...####g#............... ..................^.###. #.#####@#.......###.# #. #.##.#.######.###. ####.##.#.##......... #.......#.##.###.###. #...........#.# #. ......#..........#.#### .##.#.#.###......#.#.# #.#.#.##.....)...#.## #.#.#.##............. You could see 4 gnolls. Vanquished Creatures 4 endoplasms (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) 4 bats (D:1) 2 frilled lizards (D:1) 2 kobolds 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 208 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 974 | D:2 | Learned a level 1 spell: Sting 977 | D:2 | Learned a level 2 spell: Searing Ray 992 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, amcnicky_mini_corridor_feature D:2: layout_basic, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.9 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Dagger || 6 Unarmed || 4 Cast: Magic Dart || 41 Sting || 2 Use: Scroll || 2 Armour: Robe || 30 Dodge: Dodged || 32