Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15395321756838801956 28 AbbaRin the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Apr 27, 2024. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:07:32 (1771 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1771, Time: 00:07:33 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 96% Magic: 6/8 EV: 12 Int: 22 God: Gold: 91 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . c - +1 spear (freeze) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons c - a +1 spear of freezing (weapon) Armour a - a +0 robe (worn) Jewellery i - an amulet of the acrobat Scrolls g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} k - a scroll of acquirement {unknown} Potions d - a potion of mutation e - a potion of ambrosia {unknown} j - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.7 Stealth * Level 3.5 Spellcasting + Level 4.5 Conjurations + Level 0.7 Necromancy + Level 0.6 Translocations + Level 0.0 Air Magic + Level 0.7 Earth Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 56% 1d6 4% 1 Swiftness Air 4% N/A 34% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Airstrike Air 2% 2d(1-17) 75% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 94% 5 Alistair's Intoxication Alch 2% N/A 97% 5 Eringya's Noxious Bog Alch 1% 4d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Annotations: D:2 Sigmund Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (100% to hit) The magic dart hits Sigmund but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +0 scythe. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (77% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. (Press . to maintain the ray.) Without enough magic to sustain it, your searing ray dissipates. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel better. Sigmund hits you from afar with a +0 scythe. Magic courses through your body. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded, 77% to hit) The searing ray hits Sigmund. Sigmund is heavily wounded. (Press . to maintain the ray.) Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ....... ... ..#....#.. .......... ......... ..##. .. ......... #... ... .....@..# #..##... . .?......# #...... # . ...!...@####..... .#.## ..............# .#... #####..)......#####...#+ ........................ ..[..................... . .........####........... .. ####.......##........... .. ..........##.†......... . #...........##########+## You could see Sigmund. Vanquished Creatures A dart slug (D:1) A ball python (D:2) 3 bats An endoplasm (D:1) A giant cockroach (D:2) 4 goblins A hobgoblin (D:1) A jackal (D:1) A quokka (D:1) 2 frilled lizards (D:1) 4 kobolds 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 304 | D:1 | Learned a level 2 spell: Searing Ray 431 | D:1 | Found Icwe's General Store. 1761 | D:2 | Noticed Sigmund 1771 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, shop, minmay_pentomino_v4 D:2: layout_basic, uniq_sigmund Action || total ---------------------------++------- Melee: Spear || 4 Cast: Magic Dart || 41 Searing Ray || 2 Use: Scroll || 4 Potion || 2 Armour: Robe || 8 Dodge: Dodged || 2