Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2641184552550876271 526 AbbaRin the Conjurer (level 7, -4/36 HPs) Began as a Deep Elf Conjurer on May 4, 2024. Slain by a wyvern zombie (10 damage) ... on level 3 of the Dungeon. The game lasted 00:28:07 (4504 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 4504, Time: 00:28:07 Health: -4/36 AC: 7 Str: 4 XL: 7 Next: 2% Magic: 5/15 EV: 18 Int: 25 God: Gold: 248 SH: 0 Dex: 16 Spells: 8/15 levels left rFire + . . f - staff of conjuration rCold x . . (no shield) rNeg . . . a - +0 robe rPois . u - +1 helmet rElec . (no cloak) rCorr + q - +2 pair of gloves {Dex+3} SInv + (no boots) Will ..... c - amulet of magic regeneration Stlth +++ g - +5 ring of evasion HPRegen 0.26/turn s - ring "Tueruyp" {Fire rCorr SInv} MPRegen 0.54/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 248 gold pieces. Inventory: Hand Weapons h - a +0 vampiric dagger t - a +0 dagger w - a +2 short sword of protection Missiles l - 12 poisoned darts Armour a - a +0 robe (worn) j - a +0 pair of gloves q - a +2 pair of gloves of dexterity (worn) u - a +1 helmet (worn) Magical Staves f - a staff of conjuration (weapon) Jewellery c - an amulet of magic regeneration (around neck) g - a +5 ring of evasion (left hand) i - a ring of willpower s - the ring "Tueruyp" (right hand) {Fire rCorr SInv} (You took it off a goblin on level 3 of the Dungeon) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. x - a ring of poison resistance Wands m - a wand of charming (7) (quivered) Scrolls d - a scroll of fog e - a scroll of blinking k - 2 scrolls of enchant armour y - a scroll of teleportation A - a scroll of enchant weapon {unknown} C - a scroll of noise {unknown} Potions b - 3 potions of magic n - a potion of haste {unknown} o - 5 potions of curing p - 4 potions of resistance r - 2 potions of enlightenment {unknown} z - a potion of lignification {unknown} B - a potion of mutation {unknown} D - a potion of berserk rage {unknown} Skills: + Level 3.9 Dodging + Level 4.2 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations + Level 2.0 Hexes + Level 2.2 Translocations - Level 1.0 Ice Magic + Level 1.9 Air Magic + Level 2.0 Alchemy + Level 2.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 3% 1 Confusing Touch Hex 15% N/A 12% 3 Iskenderun's Mystic Bla Conj/Tloc 36% 2d9 19% 4 Dispel Undead Necr 5% 3d7 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (visited) Temple: D:4-7 Altars: Zin Shops: D:1 [ D:3 * Message History The howler monkey zombie is heavily damaged. The bullfrog zombie hits you. The wyvern zombie closely misses you. The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! The searing ray hits the howler monkey zombie! The howler monkey zombie is almost destroyed. The wyvern zombie barely misses you. The searing ray hits the howler monkey zombie! You destroy the howler monkey zombie! The searing ray hits panicmichael's ghost! Panicmichael's ghost is almost destroyed. You finish channelling your searing ray. The wyvern zombie bites you. The wyvern zombie barely misses you. Your Alchemy skill increases to level 2! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - panicmichael's ghost Aim: panicmichael's ghost (almost destroyed, 66% to hit) You feel a surge of power! The searing ray hits panicmichael's ghost. You destroy panicmichael's ghost! (Press . to maintain the ray.) The wyvern zombie bites you! Your Hexes skill increases to level 2! You have reached level 7! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie (heavily damaged, 94% to hit) You feel a surge of power! The searing ray hits the wyvern zombie. The wyvern zombie is heavily damaged. (Press . to maintain the ray.) The wyvern zombie bites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the wyvern zombie. The wyvern zombie is severely damaged. The wyvern zombie bites you! You die... ..>....[.....#.......#........... .........##.###.....####......... ########.##.##.......#.#......... ##### #.##.####'''###.#...†..... ....# #.##.#..........#......... ..#.# #.##.#..........#..(...... ..#.####.##.......#....########## ..#......###...Z.##....### .........# ##...@........# .#######.# #............# ...# #.# #............# ##.# #.# #............# ##.# #†# ###..........# ##.#####.### ##.........# ##.#...∩...# ##........# ##.#.......# #.######## ##.#.......# #.### ########### You could see a wyvern zombie. Vanquished Creatures A water moccasin zombie (Ossuary) A wight (Ossuary) 3 centaur zombies (Ossuary) 2 bullfrog zombies The ghost of panicmichael the Apothecary, a weakling SpAl (D:3) 2 orc wizards (D:4) A scorpion zombie (Ossuary) An ogre zombie (Ossuary) A howler monkey zombie (D:3) Robin (D:3) An adder (D:2) 3 adder zombies (Ossuary) A dart slug (D:3) A ribbon worm (D:3) 7 orcs (D:4) 6 ball pythons 8 endoplasms 2 giant cockroaches 13 goblins 4 hobgoblins (D:3) 6 jackals 3 bats 2 frilled lizards 3 gnoll zombies (Ossuary) 5 goblin zombies (Ossuary) A hobgoblin zombie (Ossuary) 6 kobolds 6 orc zombies (Ossuary) 4 rats 96 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 153 | D:1 | Found Emujo's Antique Armour Shop. 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1657 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1774 | D:2 | Learned a level 2 spell: Searing Ray 2112 | D:3 | Found a runed translucent gate. 2114 | D:3 | Found a runed translucent gate. 2115 | D:3 | Found a runed translucent gate. 2124 | D:3 | Noticed panicmichael's ghost (weakling SpAl) 2248 | D:3 | Found Avewn's Assorted Antiques. 2472 | D:3 | Noticed Robin 2474 | D:3 | Identified the ring "Tueruyp" {Fire rCorr SInv} 2475 | D:3 | Killed Robin 2478 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2731 | D:4 | Found a glowing silver altar of Zin. 2731 | D:4 | Noticed an angel 2741 | D:4 | Reached skill level 1 in Evocations 3218 | D:4 | Reached skill level 1 in Translocations 3218 | D:4 | Reached skill level 1 in Ice Magic 3218 | D:4 | Reached skill level 1 in Air Magic 3218 | D:4 | Reached XP level 5. HP: 28/28 MP: 9/12 3372 | D:4 | Found a sand-covered staircase. 3448 | D:4 | Reached skill level 1 in Alchemy 3489 | Ossuary | Entered an ossuary 3750 | Ossuary | Reached skill level 5 in Conjurations 3750 | Ossuary | Reached skill level 1 in Hexes 3781 | Ossuary | Reached XP level 6. HP: 27/32 MP: 14/14 3912 | Ossuary | Noticed a silent spectre 4076 | D:4 | Learned a level 4 spell: Fulminant Prism 4502 | D:3 | Killed panicmichael's ghost 4503 | D:3 | Reached XP level 7. HP: 14/36 MP: 7/15 4504 | D:3 | Slain by a wyvern zombie Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_yet_another_circle, layout_loops_ring, serial_shops, shop, minivault_26 D:2: minmay_general_purpose_star, layout_basic D:3: layout_basic, serial_shops, shop, gammafunk_ghost_necromancy, uniq_robin D:4: layout_loops_corners, zin_angel, nicolae_ossuary_entry_false_entrances, skrybe_limestone_x Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.2 Dodging | 3 | 3.9 Evocations | 1 2 | 2.3 Translocations | 1 2 | 2.2 Ice Magic | 1 | 1.0 Air Magic | 1 | 1.9 Alchemy | 1 2 | 2.0 Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Hexes | 1 2 | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Staff | 21 | 160 | || 181 Punch | | 2 | || 2 Cast: Magic Dart | 57 | 32 | || 89 Searing Ray | 2 | 11 | 1 || 14 Use: Scroll | 2 | 4 | || 6 Potion | | 1 | || 1 Armour: Robe | 21 | 91 | 2 || 114 Dodge: Dodged | 42 | 238 | || 280