Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 18390365041464149344 336 AbbaRin the Conjurer (level 6, -1/34 HPs) Began as a Deep Elf Conjurer on May 5, 2024. Slain by Blork the orc ... wielding a +2 heavy war axe (13 damage) ... on level 4 of the Dungeon. The game lasted 00:14:21 (2717 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 2717, Time: 00:14:21 Health: -1/34 AC: 6 Str: 4 XL: 6 Next: 28% Magic: 6/15 EV: 13 Int: 25 God: Gold: 350 SH: 0 Dex: 13 Spells: 9/14 levels left rFire . . . c - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . e - +0 helmet rElec . (no cloak) rCorr . f - +2 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn %: no passive effects @: brilliant A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 350 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 long sword (weapon) Armour a - a +0 robe (worn) e - a +0 helmet (worn) f - a +2 pair of gloves (worn) Jewellery j - an amulet of faith Scrolls h - a scroll of poison {unknown} i - a scroll of blinking {unknown} Potions g - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Long Blades + Level 0.9 Armour + Level 3.8 Dodging + Level 3.9 Stealth * Level 4.8 Spellcasting + Level 5.1 Conjurations + Level 1.7 Hexes + Level 1.2 Summonings + Level 1.2 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Call Imp Summ 36% N/A 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 9% N/A 13% 2 Iskenderun's Mystic Bla Conj/Tloc 32% 2d8 22% 4 Fulminant Prism Conj/Alch 14% 3d9 28% 4 Iskenderun's Battlesphe Conj 47% 2d10 28% 5 Bombard Conj/Erth 14% 9d3 99% 6 Spellforged Servitor Conj/Summ 16% N/A 100% 7 Summon Hydra Summ 9% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Trog Zin Annotations: D:4 Blork the orc Message History (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! The searing ray misses the gnoll. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits Blork the orc! Blork the orc is moderately wounded. You finish channelling your searing ray. Blork the orc casts a spell. Blork the orc seems to speed up. An orc comes into view. It is wielding a +0 club. The orc shouts! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Blork the orc Aim: Blork the orc, wielding a +2 heavy war axe and wearing a +0 robe (moderately wounded, fast, 84% to hit) You feel a surge of power! The searing ray hits Blork the orc. Blork the orc is heavily wounded. (Press . to maintain the ray.) Blork the orc casts a spell at you. The puff of flame misses you. The searing ray hits Blork the orc! Blork the orc is almost dead. The searing ray hits the orc! The orc is almost dead. Blork the orc hits you with a +2 heavy war axe! You die... ##### ######<..########## #.......)oo@....... .....##..o####.##### .#.......## # .......### ..#.... ....{.. ..#... ....# You could see Blork the orc (fast) and 2 orcs. Vanquished Creatures Grinder (D:3) 5 gnolls 4 adders 2 ribbon worms 4 endoplasms 3 giant cockroaches 2 hobgoblins (D:1) 2 kobolds 2 quokkas 3 ball pythons (D:2) 2 bats (D:1) 4 frilled lizards 6 goblins 3 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 224 | D:1 | Reached XP level 2. HP: 7/15 MP: 2/8 233 | D:1 | Learned a level 2 spell: Searing Ray 817 | D:2 | Found a bloodstained altar of Trog. 865 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1694 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 1805 | D:3 | Noticed Grinder 1811 | D:3 | Learned a level 2 spell: Call Imp 1825 | D:3 | Paralysed by Grinder for 5 turns 1835 | D:3 | Killed Grinder 1836 | D:3 | Reached skill level 1 in Fighting 1836 | D:3 | Reached skill level 1 in Long Blades 1836 | D:3 | Reached skill level 5 in Conjurations 1836 | D:3 | Reached skill level 1 in Hexes 1836 | D:3 | Reached skill level 1 in Summonings 1836 | D:3 | Reached skill level 1 in Translocations 1836 | D:3 | Reached XP level 5. HP: 29/29 MP: 0/14 1836 | D:3 | Reached XP level 6. HP: 34/34 MP: 0/15 2069 | D:3 | Found an iron altar of Okawaru. 2492 | D:3 | Found a glowing silver altar of Zin. 2699 | D:4 | Noticed Blork the orc 2717 | D:4 | Slain by Blork the orc Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_rooms, serial_rivers, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_3, minmay_gold_behind_fungi D:2: layout_loops_ring, basic_altar, hangedman_abyss_or_decor_lesser_grid D:3: layout_basic, kennysheep_okawaru_gauntlet, zin_scriptorium, wad_woods_river_04, uniq_grinder D:4: gammafunk_cloud_chamber, layout_loops_ring, xom_redecorated, gammafunk_ghost_abyssal_escape, minivault_24, kennysheep_small_spiral, uniq_blork_the_orc, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.9 Dodging | 3 | 3.8 Fighting | 1 | 1.1 Long Blades | 1 | 1.2 Spellcasting | 4 | 4.8 Conjurations | 5 | 5.1 Hexes | 1 | 1.7 Summonings | 1 | 1.2 Translocations | 1 | 1.2 Armour | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Punch | 1 | || 1 Dagger | 15 | || 15 Long sword | 1 | 26 || 27 Cast: Magic Dart | 43 | 6 || 49 Searing Ray | 5 | 7 || 12 Call Imp | | 1 || 1 Use: Potion | 1 | 2 || 3 Scroll | 3 | || 3 Armour: Robe | 15 | 33 || 48 Dodge: Dodged | 27 | 22 || 49