Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 4835784752589349688 20 AbbaRin the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on Nov 1, 2024. Slain by a ribbon worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:08 (665 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 665, Time: 00:05:08 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 58% Magic: 0/8 EV: 5 Int: 22 God: Gold: 49 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . d - staff of air rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons c - a +0 dagger Armour a - a +0 robe (worn) Magical Staves d - a staff of air (weapon) Potions b - a potion of magic e - a potion of degeneration {unknown} Skills: + Level 2.8 Dodging + Level 3.0 Stealth + Level 3.4 Spellcasting + Level 4.6 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 40% 3-5/arc 7% 2 Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 34% 3 Vampiric Draining Necr 3% 2d6 34% 3 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Airstrike Air 2% 2d(1-17) 75% 4 Summon Lightning Spire Summ/Air 5% 3d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (heavily wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ribbon worm Aim: a ribbon worm (severely wounded, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm bites you! Ouch! That really hurt! You die... ###.#### ##...... #...... #..... #....## #.....# #....# #...#w## >.... #@# # # $... #.# .#. ### #.# #.# #. #.# #.# #. #.# #.# #. #.# #.# #. #.# #########.###. #.# #............. #.###.##.####.#... You could see a ribbon worm (catching breath). Vanquished Creatures A dart slug (D:1) 2 endoplasms 2 giant cockroaches (D:1) 4 hobgoblins A quokka (D:1) 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 142 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/8 149 | D:1 | Learned a level 2 spell: Searing Ray 665 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_basic D:2: layout_loops_ring, chequers_serial_rivers_large_a, corner_web_ring Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Dodging | | 2.8 Spellcasting | | 3.4 Conjurations | | 4.6 Action || total ---------------------------++------- Melee: Unarmed || 1 Staff || 5 Dagger || 1 Cast: Magic Dart || 36 Searing Ray || 3 Armour: Robe || 22 Dodge: Dodged || 27