Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 14651952364245380187 357 AbbaRin the Conjurer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 3, 2024. Slain by VictoriousLee's ghost (9 damage) ... on level 4 of the Dungeon. The game lasted 00:20:52 (3765 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 3765, Time: 00:20:52 Health: -1/32 AC: 2 Str: 12 XL: 6 Next: 36% Magic: 10/15 EV: 12 Int: 23 God: Gold: 160 SH: 0 Dex: 13 Spells: 6/15 levels left rFire . . . k - +0 long sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ q - +6 ring of strength HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: brilliant A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 160 gold pieces. Inventory: Hand Weapons f - a +0 short sword k - a +0 long sword (weapon) Missiles s - a throwing net Armour a - a +0 robe (worn) l - a +0 pair of gloves Magical Staves d - a staff of air Jewellery h - an amulet of faith i - a +6 ring of strength q - a +6 ring of strength (left hand) Wands n - a wand of paralysis (6) (quivered) p - a wand of flame (29) Scrolls j - a scroll of noise Potions b - a potion of magic c - 3 potions of resistance e - a potion of brilliance g - 2 potions of ambrosia m - a potion of might {unknown} o - a potion of lignification {unknown} r - a potion of enlightenment {unknown} Skills: + Level 1.0 Armour - Level 3.8 Dodging - Level 4.1 Stealth + Level 0.8 Shields + Level 5.1 Spellcasting * Level 6.0 Conjurations + Level 0.5 Earth Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Stone Arrow Conj/Erth 62% 3d10 8% 3 d - Passwall Erth 12% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 100% 2x1d9 2% 1 Shock Conj/Air 100% 1d9 2% 1 Sting Conj/Alch 100% 1d9 2% 1 Static Discharge Conj/Air 58% 3-6/arc 4% 2 Sandblast Erth 24% 2d8 8% 1 Fulminant Prism Conj/Alch 14% 3d8 26% 4 Iskenderun's Mystic Bla Conj/Tloc 29% 2d7 (+2d3 26% 4 Summon Ice Beast Ice/Summ 8% N/A 28% 3 Anguish Hex/Necr 4% N/A 67% 4 Summon Mana Viper Hex/Summ 8% N/A 95% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 95% 5 Magnavolt Erth/Air 5% 4d10 100% 7 Monstrous Menagerie Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Sif Muna Shops: D:2 = Annotations: D:3 1 runed translucent door, Crazy Yiuf D:4 1 runed translucent door, VictoriousLee's ghost, amateur VSMo Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - VictoriousLee's ghost Aim: VictoriousLee's ghost (76% to hit) The searing ray hits the river rat. The river rat is heavily wounded. The searing ray hits VictoriousLee's ghost. VictoriousLee's ghost is lightly damaged. (Press . to maintain the ray.) The searing ray hits the river rat. The river rat is severely wounded. The searing ray hits VictoriousLee's ghost. VictoriousLee's ghost is moderately damaged. The searing ray hits the rat! You kill the rat! The river rat bites you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - VictoriousLee's ghost Aim: VictoriousLee's ghost (moderately damaged, 76% to hit) The searing ray misses the river rat. The searing ray hits VictoriousLee's ghost but does no damage. VictoriousLee's ghost is moderately damaged. (Press . to maintain the ray.) The river rat misses you. The river rat attacks as it pursues you! The river rat bites you! There is an open translucent door here. VictoriousLee's ghost attacks as it pursues you! VictoriousLee's ghost hits you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - VictoriousLee's ghost Aim: VictoriousLee's ghost (moderately damaged, 76% to hit) Okay, then. You feel clever all of a sudden. VictoriousLee's ghost hits you! You die... ##...........#~~~###...#######.. ###.........#~~~# ####...##...# ##........#~$~# ###...##.. ###......#~~~# ##..##... ###........#~~~# #..##.... ####.......#..#~~~# ##..#..... .....##....####~r~# #..##..### ...####....# ##W## ##..##### ..## ##...## #.@.# #..## #.# #....# ##.## ##..# #.# #...## #..# #..## #.# ##...# ##.####..# #.###....# #......## ....#...## #####.## ........#### ##.# ........##.# ##.## ....>...#.## #..# You could see VictoriousLee's ghost and a river rat. Vanquished Creatures 2 orc priests Ijyb (D:3) Natasha (twice) (D:3) An orc wizard (D:3) 4 adders 4 gnolls (D:3) 5 ribbon worms 3 dart slugs (D:1) 12 orcs 6 bats 9 endoplasms 5 giant cockroaches 8 goblins 7 hobgoblins 2 quokkas 4 ball pythons 7 frilled lizards 5 kobolds 13 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 201 | D:1 | Learned a level 2 spell: Searing Ray 771 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 1121 | D:2 | Found Zourygot's Jewellery Shoppe. 1332 | D:2 | Reached XP level 4. HP: 22/24 MP: 8/11 1785 | D:3 | Reached skill level 5 in Conjurations 1842 | D:3 | Reached XP level 5. HP: 14/28 MP: 6/13 2065 | D:3 | Noticed Ijyb 2082 | D:3 | Killed Ijyb 2252 | D:3 | Identified the +1 plate armour "Ferioq" {Rampage rF+} 2446 | D:3 | Learned a level 3 spell: Stone Arrow 2457 | D:3 | Noticed Natasha 2464 | D:3 | Killed Natasha 2505 | D:3 | Found a runed translucent door. 2506 | D:3 | Noticed Crazy Yiuf 2527 | D:3 | Found a faded altar of an unknown god. 2681 | D:3 | Reached XP level 6. HP: 20/32 MP: 10/15 2801 | D:3 | Noticed Natasha 2803 | D:3 | Killed Natasha 2804 | D:3 | Reached skill level 5 in Spellcasting 3046 | D:3 | Found a shimmering blue altar of Sif Muna. 3066 | D:3 | Learned a level 3 spell: Passwall 3074 | D:3 | Got Sif Muna's Treatise on the Volcano 3076 | D:3 | Got Sif Muna's Directory of Toxins 3079 | D:3 | Got Sif Muna's Incunabulum of Citrinitas 3445 | D:4 | Reached skill level 1 in Armour 3445 | D:4 | Reached skill level 6 in Conjurations 3560 | D:4 | Got the Codex of Charged Malediction 3663 | D:4 | Found a runed translucent door. 3723 | D:4 | Noticed VictoriousLee's ghost (amateur VSMo) 3749 | D:4 | Found a runed translucent door. 3765 | D:4 | Slain by VictoriousLee's ghost Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, minmay_misc_feat_ornament D:2: minmay_inner_zag, layout_basic, serial_shops, nicolae_shop_peninsula, glass_columns_b D:3: layout_basic, nicolae_sif_muna_little_library, hellmonk_ecumenical_altar_crossroads, st_stairs_5, guppyfry_early_lair_pool, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_cave_pods, tso_metal_star, mainiacjoe_overflow_surrounded_room, ebering_ghost_sewer_f Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.1 Dodging | 3 | 3.8 Spellcasting | 4 5 | 5.1 Conjurations | 5 6 | 6.0 Armour | 1 | 1.0 Shields | | 0.8 Earth Magic | | 0.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 12 | || 12 Long sword | 3 | 11 || 14 Cast: Magic Dart | 56 | 60 || 116 Searing Ray | 7 | 29 || 36 Passwall | | 2 || 2 Evoke: Wand | | 3 || 3 Use: Scroll | 3 | 5 || 8 Potion | | 2 || 2 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 18 | 22 || 40 Dodge: Dodged | 28 | 15 || 43