Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 6231163169826113994 222 AbbaRin the Conjurer (level 5, -6/28 HPs) Began as a Deep Elf Conjurer on Nov 4, 2024. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... on level 4 of the Dungeon. The game lasted 00:11:14 (2671 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 2671, Time: 00:11:14 Health: -6/28 AC: 3 Str: 6 XL: 5 Next: 66% Magic: 5/14 EV: 12 Int: 23 God: Gold: 179 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . c - +3 short sword (venom) rCold . . . (no shield) rNeg . . . a - +1 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 179 gold pieces. Inventory: Hand Weapons c - a +3 short sword of venom (weapon) Armour a - a +1 robe (worn) f - the +2 scale mail of Delightful Liberty {rF+ SInv} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. SInv: It lets you see invisible. Jewellery n - a +6 ring of intelligence Scrolls i - a scroll of blinking l - a scroll of amnesia Potions b - a potion of magic d - a potion of degeneration {unknown} e - a potion of haste g - 2 potions of mutation h - a potion of brilliance {unknown} m - 2 potions of curing Skills: - Level 3.5 Dodging - Level 3.6 Stealth + Level 4.9 Spellcasting * Level 6.0 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 10% N/A 14% 2 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Elyvilon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (100% to hit) The magic dart hits the ogre. The ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (lightly wounded, 91% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .......O.#.......#≈.≈#.#.#.... #........####...PP≈.≈.P#...... ##...............P≈.≈PP.....#. ##....#......##.#≈.≈#P.<...#. .......#.........P≈.≈PP.....#. .....#...##K..##..≈.≈.P....### .....###.##...##.#≈.≈#..##### ..[.# #.##..O##.P≈.≈.P.#...# .... #.##..@#...≈.≈P..#...## #...#..#≈.≈####...## ....†.#.##≈.≈# ##...## ......#####≈≈.≈≈##...... ...... #≈≈...≈≈#.#.†.. ...... #≈⌠._.⌠≈#.#.... ..... #≈≈...≈≈#.###.. ..### ##≈≈⌠≈≈##.# #.. ##≈≈≈##..###.. You could see an ogre and a kobold. Vanquished Creatures An orc priest (D:3) An orc wizard (D:3) 7 adders 2 gnolls 2 dart slugs 3 ribbon worms 8 orcs (D:3) 3 ball pythons 9 endoplasms A giant cockroach (D:3) 5 goblins 2 hobgoblins 4 jackals (D:1) 3 quokkas 3 bats A frilled lizard (D:3) 10 kobolds 4 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 298 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 680 | D:1 | Learned a level 2 spell: Searing Ray 742 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/10 745 | D:1 | You fall into a shaft and drop 1 floor! 776 | D:2 | Identified the +2 scale mail of Delightful Liberty {rF+ | SInv} 1020 | D:2 | Reached XP level 4. HP: 13/24 MP: 8/12 1120 | D:2 | Reached skill level 5 in Conjurations 1762 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2609 | D:4 | Found a white marble altar of Elyvilon. 2654 | D:4 | Noticed an ogre 2664 | D:4 | Reached skill level 6 in Conjurations 2671 | D:4 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: giann_wishing_wells, layout_basic, basic_ecumenical_altar D:2: layout_basic, dreamdust_wishing_well D:3: minmay_chambers_of_twos, layout_loops_ring D:4: layout_basic, nicolae_ru_path_of_blood, nicolae_elyvilon_temple_path, serial_library_hellmonk_open_cross Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 | 3.6 Dodging | 3 | 3.5 Spellcasting | 4 | 4.9 Conjurations | 5 6 | 6.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 13 | 25 || 38 Cast: Magic Dart | 29 | 30 || 59 Searing Ray | 10 | 17 || 27 Use: Scroll | 4 | 8 || 12 Stab: Sleeping | | 4 || 4 Armour: Robe | 15 | 13 || 28 Dodge: Dodged | 14 | 23 || 37