Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 9448057170667680846 211 AbbaRin the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Nov 18, 2024. Killed from afar by a dart slug (5 damage) ... with a slug dart ... on level 4 of the Dungeon. The game lasted 00:09:29 (1892 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 1892, Time: 00:09:30 Health: -1/28 AC: 2 Str: 6 XL: 5 Next: 57% Magic: 6/13 EV: 12 Int: 23 God: Gold: 115 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . h - +0 dagger (chaos) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons h - a +0 dagger of chaos (weapon) Armour a - a +0 robe (worn) Potions b - 2 potions of magic e - a potion of curing i - a potion of enlightenment Skills: + Level 3.7 Dodging + Level 4.0 Stealth + Level 4.2 Spellcasting * Level 5.6 Conjurations + Level 1.7 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 16% 2 Fulminant Prism Conj/Alch 10% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Alistair's Intoxication Alch 8% N/A 80% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 89% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 96% 5 Eringya's Noxious Bog Alch 6% 4d6 100% 6 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Shops: D:1 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ouch! That really hurt! The goblin moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) The goblin shouts! The goblin hits you with a +0 dagger. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) The dart slug launches a dart at you. The slug dart hits something. Reactivating autopickup. You feel a bit more experienced. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Your Stealth skill increases to level 4! Your Spellcasting skill increases to level 4! Your Alchemy skill increases to level 1! You have reached level 5! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (74% to hit) The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Unknown command. The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. You die... ######## #......# ################ ..####'####.....@........# ###.......#...P..........# #.⌠...⌠.#.....~.....P..# ###.......#)...♣~~..P....# #.'...⌠.).'.÷...≈≈~~..P..# ..#.......#w...P~~≈~~.P..# ..#.⌠...⌠.#).P.~~≈~~~~...# ..#.......#.P≈≈≈≈≈≈≈~~~..# ..####'####..~~~≈~~≈~~~P.# You could see a dart slug. Vanquished Creatures 3 adders A dart slug (D:2) An orc (D:4) 2 endoplasms 2 giant cockroaches (D:2) 4 goblins 5 hobgoblins 2 kobolds (D:1) 5 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:1) 2 rats (D:1) 38 creatures vanquished. Vanquished Creatures (others) Sigmund (D:4) 1 creature vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 168 | D:1 | Found Tuwesejo's Weapon Boutique. 561 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 1002 | D:1 | Learned a level 2 spell: Searing Ray 1126 | D:2 | Found a faded altar of an unknown god. 1274 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1512 | D:2 | You fall into a shaft and drop 2 floors! 1512 | D:4 | Found an iron altar of Okawaru. 1757 | D:4 | Reached skill level 5 in Conjurations 1757 | D:4 | Reached XP level 4. HP: 24/24 MP: 8/11 1858 | D:4 | Noticed Sigmund 1883 | D:4 | Killed Sigmund 1884 | D:4 | Reached skill level 1 in Alchemy 1884 | D:4 | Reached XP level 5. HP: 2/28 MP: 6/13 1892 | D:4 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_loops_corners, serial_shops, nicolae_square_shop, serial_park_tiny_pond, minmay_misc_feat_rows, chequers_serial_rivers_micro_e, minmay_tetromino_s4 D:2: layout_loops_ring, chequers_ecumenical_altar_island, uniq_terence D:4: wad_woods_stonehenge, layout_rooms, mainiacjoe_overflow_catwalk, st_stairs_5, minmay_fountain_box, guppyfry_early_lair_pool, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | 3 | 3.7 Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Alchemy | 1 | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Dagger | 4 | 5 || 9 Cast: Magic Dart | 53 | 2 || 55 Searing Ray | 12 | 5 || 17 Use: Scroll | 7 | || 7 Potion | 1 | || 1 Armour: Robe | 16 | 7 || 23 Dodge: Dodged | 15 | 5 || 20