Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 13957999777032163673 507 AbbaRin the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Nov 20, 2024. Slain by an ogre ... wielding a +0 giant spiked club (13 damage) ... on level 5 of the Dungeon. The game lasted 00:18:44 (4869 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 4869, Time: 00:18:45 Health: 0/32 AC: 4 Str: 6 XL: 6 Next: 97% Magic: 13/16 EV: 12 Int: 23 God: Gold: 270 SH: 0 Dex: 13 Spells: 12/15 levels left rFire . . . k - +1 sling rCold . . . (no shield) rNeg . . . a - +0 robe rPois . s - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . m - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons k - a +1 sling (weapon) t - a +0 long sword Armour a - a +0 robe (worn) d - an orb of energy m - a +0 pair of boots (worn) s - a +0 helmet (worn) Jewellery e - an amulet of faith i - a +5 ring of evasion Wands l - a wand of charming (12) Scrolls c - a scroll of enchant weapon f - a scroll of amnesia h - a scroll of poison r - 2 scrolls of noise Potions b - a potion of magic g - a potion of heal wounds j - 2 potions of curing u - a potion of resistance Skills: + Level 3.7 Ranged Weapons - Level 3.2 Dodging - Level 3.5 Stealth + Level 5.4 Spellcasting * Level 7.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Fulminant Prism Conj/Alch 11% 3d8 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Confusing Touch Hex 6% N/A 26% 3 Arcjolt Conj/Air 11% 1d21 52% 5 Dispel Undead Necr 6% 3d8 65% 4 Vhi's Electric Charge Tloc/Air 12% N/A 65% 4 Plasma Beam Fire/Air 3% 2x1d13 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Wu Jian Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History a +0 whip; 4 stones l - a wand of charming (12) Things that are here: a +0 spear; a +0 spear; a gnoll corpse You see here a +0 club. You start resting. You are no longer corroded. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You see here a +0 club. Things that are here: a +0 spear; a +0 spear; a gnoll corpse Things that are here: a +0 whip; 4 stones An ogre comes into view. It is wielding a +0 giant spiked club. The ogre shouts! A gnoll comes into view. It is wielding a +2 heavy flail. A gnoll comes into view. It is wielding a +0 whip and quivering a throwing net. The gnoll moves out of view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (91% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! The searing ray hits the ogre! The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. A gnoll sergeant comes into view. It is wielding a +0 trident. The ogre hits you with a +0 giant spiked club! You die... .# ... .# .... .# # ... .# # ..####.######### .###### # ...............# ....... #######.#............####...# ...)..#.#.##....@O..........# #####.#.#.##.........#####...... #####)#>.............# ..##. ##...)....#####...#### g.. ##................# ... #.......######...# .# #.......# #...# # #.......# #...g. #.......# #...### You could see an ogre and a gnoll sergeant (wandering). Vanquished Creatures Sigmund (D:5) A phantom (D:4) A bombardier beetle (D:4) A jelly (D:5) Robin (D:2) 4 gnolls (D:5) 6 adders 2 ufetubi (D:5) A dart slug (D:1) 2 ribbon worms An orc (D:3) 4 ball pythons 4 endoplasms 3 giant cockroaches 16 goblins 9 hobgoblins 7 jackals 9 kobolds 7 quokkas 3 bats 5 frilled lizards 6 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 450 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1271 | D:2 | Learned a level 2 spell: Searing Ray 1362 | D:2 | Noticed Robin 1393 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1417 | D:2 | Killed Robin 1514 | D:2 | Reached skill level 5 in Conjurations 1855 | D:2 | Reached XP level 4. HP: 24/24 MP: 8/11 2069 | D:2 | Found a runed translucent door. 2070 | D:2 | Noticed Crazy Yiuf 2107 | D:3 | Found a faded altar of an unknown god. 2693 | D:3 | Reached skill level 1 in Ranged Weapons 3197 | D:4 | Reached XP level 5. HP: 28/28 MP: 8/13 3289 | D:4 | Found an ornate altar of the Wu Jian Council. 3358 | D:4 | Noticed a phantom 3366 | D:4 | Killed a phantom 3367 | D:4 | Reached skill level 6 in Conjurations 3767 | D:5 | Entered Level 5 of the Dungeon 4145 | D:5 | Reached XP level 6. HP: 13/32 MP: 7/15 4557 | D:5 | Noticed Sigmund 4576 | D:5 | Killed Sigmund 4577 | D:5 | Reached skill level 5 in Spellcasting 4692 | D:5 | Reached skill level 7 in Conjurations 4869 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_river_ford, layout_loops_corners, minivault_5 D:2: minmay_diamond_boxcup, layout_rooms, chequers_serial_rivers_marsh, serial_park_tiny_pond, uniq_crazy_yiuf_cottage, uniq_robin D:3: layout_loops_ring, nicolae_ecumenical_oubliette, grunt_ministairs_13 D:4: layout_cave_pools, mainiacjoe_overflow_alcove_1, minmay_misc_feat_enclosed D:5: layout_loops_cross, chei_slow_surprise, minmay_temple_entry_junction, uniq_sigmund Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 | 3.5 Dodging | 3 | 3.2 Conjurations | 5 6 7 | 7.0 Ranged Weapons | 1 2 3 | 3.7 Spellcasting | 4 5 | 5.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Fire: Sling | 22 | 77 || 99 Cast: Magic Dart | 54 | 27 || 81 Searing Ray | 9 | 35 || 44 Use: Scroll | 3 | 10 || 13 Potion | | 1 || 1 Armour: Robe | 16 | 47 || 63 Dodge: Dodged | 15 | 55 || 70