Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 14151426201121285588 1232 AbbaRin the Conjurer (level 8, 0/41 HPs) Began as a Deep Elf Conjurer on Nov 20, 2024. Shot with an arrow by a centaur (13 damage) ... on level 6 of the Dungeon. The game lasted 00:27:13 (5866 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 5866, Time: 00:27:13 Health: 0/41 AC: 4 Str: 4 XL: 8 Next: 24% Magic: 21/27 EV: 12 Int: 24 God: Gold: 218 SH: 0 Dex: 13 Spells: 8/19 levels left rFire . . . j - +1 sling (heavy) rCold . . . (no shield) rNeg + . . a - +1 robe rPois + t - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... i - amulet of the Oligarchy {Faith rN+ MP+8} Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.40/turn %: faith @: no status effects A: magic regeneration, strong-willed 1, poison resistance, weak 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 218 gold pieces. Inventory: Hand Weapons h - a +0 heavy dagger j - a +1 heavy sling (weapon) s - a +2 dagger of venom Armour a - a +1 robe (worn) t - a +0 helmet (worn) Jewellery d - an amulet of guardian spirit i - the amulet of the Oligarchy (around neck) {Faith rN+ MP+8} (You acquired it on level 2 of the Dungeon) [amulet of faith] Faith: It allows you to gain divine favour quickly. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Wands k - a wand of paralysis (2) (quivered) o - a wand of flame (30) w - a wand of warping (12) Scrolls g - 2 scrolls of brand weapon l - a scroll of fog p - a scroll of amnesia q - 2 scrolls of revelation v - a scroll of fear Potions b - a potion of magic c - a potion of brilliance e - a potion of haste {unknown} f - a potion of might m - a potion of ambrosia n - 2 potions of enlightenment r - a potion of invisibility u - a potion of curing Skills: + Level 4.7 Ranged Weapons - Level 4.2 Dodging - Level 4.2 Stealth + Level 6.2 Spellcasting * Level 7.8 Conjurations + Level 4.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d8 16% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 54% 2d7 2% 2 Flame Wave Conj/Fire 36% 2d10 7% 4 Lesser Beckoning Tloc 14% N/A 12% 2 Maxwell's Portable Pile Tloc 7% (3-9)d3 24% 3 Teleport Other Tloc 7% N/A 24% 3 Summon Cactus Giant Summ 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Dithmenos Fedhas Kikubaaqudgha Sif Muna Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. You are strong-willed. (Will+) Your system is resistant to poisons. (rPois) You are weak. (Str -2) Message History Unknown command. You drop a potion of attraction. A steam dragon comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The steam dragon breathes steam at you. The ball of steam misses you. You hear an explosion! You hear a shout! Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 16% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. The steam dragon breathes steam at you. The ball of steam hits you!! You hear an explosion! You are engulfed in a cloud of scalding steam. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The steam dragon breathes steam at you. The ball of steam misses you. Casting: Fulminant Prism (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the steam dragon. The steam dragon is severely wounded. The steam dragon is knocked back by the mystic blast. The steam dragon breathes steam at you. The ball of steam hits you. * * * LOW HITPOINT WARNING * * * A centaur comes into view. The centaur wields a +1 orcbow of freezing. It is covered in frost. The centaur shoots an arrow. The arrow hits you! You die... ..................... .c.........#...<.... ................### ####.......#.......# ###!##.........#....###. ##.§§§§.##......###..#... #..§.§.D.........#..##.# #..§.§§§...............# #.§§#§§.@............. ##.###§§§......##...# ###.§§.§#..<...#..## ##..§#.#..........# #...................... #.....#...###.##....... ##...<..### ### ....... ##..#.## .###... ##..## ## .# You could see a steam dragon and a centaur. Vanquished Creatures A water moccasin (D:5) Duvessa (D:4) A kobold brigand (D:4) 3 scorpions Dowan (D:4) A vampire bat (D:3) 2 bombardier beetles (D:5) 3 hounds 2 jellies (D:5) An orc priest (D:4) 3 iguanas (D:5) 5 orc wizards Robin (D:4) 5 adders A shadow imp (D:4) 3 fire bats (D:3) 2 ribbon worms 12 orcs 2 spectral bats (D:3) 11 ball pythons 3 bat skeletons (D:3) A bat zombie (D:3) 7 endoplasms 2 giant cockroaches 15 goblins 13 hobgoblins 4 kobolds 4 quokkas 14 bats A bat simulacrum (D:3) 3 frilled lizards 4 rats (D:3) 132 creatures vanquished. Vanquished Creatures (others) 8 fulminant prisms 8 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1045 | D:2 | Learned a level 2 spell: Searing Ray 1315 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1444 | D:2 | Identified a scroll of acquirement 1444 | D:2 | Acquired the amulet of the Oligarchy {Faith rN+ MP+8} 2103 | D:3 | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 2103 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2103 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2426 | D:3 | Reached skill level 5 in Conjurations 2635 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/11 2895 | D:3 | Reached skill level 1 in Ranged Weapons 2895 | D:3 | Reached skill level 1 in Fire Magic 2895 | D:3 | Reached XP level 5. HP: 18/28 MP: 12/13 3295 | D:4 | Reached XP level 6. HP: 26/32 MP: 14/14 3315 | D:4 | Noticed Robin 3333 | D:4 | Killed Robin 3557 | D:4 | Found a hide-covered altar of Uskayaw. 3585 | D:4 | Found a shadowy altar of Dithmenos. 3812 | D:4 | Reached skill level 6 in Conjurations 3938 | D:4 | Noticed Duvessa 3938 | D:4 | Noticed Dowan 4104 | D:4 | Reached XP level 7. HP: 33/36 MP: 14/16 4165 | D:5 | Entered Level 5 of the Dungeon 4171 | D:5 | Reached skill level 5 in Spellcasting 4546 | D:5 | Reached skill level 7 in Conjurations 4568 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 4568 | D:5 | Found a blossoming altar of Fedhas. 4817 | D:5 | Reached XP level 8. HP: 41/41 MP: 18/18 4955 | D:5 | Found a shimmering blue altar of Sif Muna. 5516 | D:5 | Learned a level 4 spell: Fulminant Prism 5521 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 5697 | D:4 | Killed Dowan 5709 | D:4 | Killed Duvessa 5866 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_somewhat_less_tricky_arrival, layout_basic, minivault_25 D:2: layout_basic D:3: layout_basic, goddamned_bats D:4: layout_loops_ring, mainiacjoe_overflow_swirl, uniq_duvessa, uniq_robin D:5: layout_rooms, kennysheep_orc_sif_temple, grunt_temple_overflow_growth_and_decay, nicolae_underground_beach D:6: layout_cave_pools, serial_shops, shop Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 | 4.2 Dodging | 3 4 | 4.2 Conjurations | 5 6 7 | 7.8 Ranged Weapons | 1 2 4 | 4.7 Spellcasting | 4 5 6 | 6.2 Fire Magic | 1 2 3 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 3 | | || 3 Dagger | 6 | | || 6 Punch | 1 | | || 1 Fire: Sling | 13 | 29 | 20 || 62 Cast: Magic Dart | 58 | 35 | || 93 Searing Ray | 6 | 35 | 25 || 66 Fulminant Prism | | | 8 || 8 Iskenderun's Myst | | | 1 || 1 Evoke: Wand | | | 3 || 3 Use: Scroll | 11 | 5 | 2 || 18 Potion | 4 | | 1 || 5 Armour: Robe | 34 | 60 | 24 || 118 Dodge: Dodged | 27 | 64 | 21 || 112