Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 792324174138730537 1096 AbbaRin the Magician (level 8, -3/58 HPs) Began as a Djinni Conjurer on Dec 3, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 6 of the Dungeon. The game lasted 00:26:08 (8179 turns). AbbaRin the Magician (Djinni Conjurer) Turns: 8179, Time: 00:26:09 Health: -3/58 AC: 3 Str: 11 XL: 8 Next: 57% Gold: 611 EV: 12 Int: 19 (20) God: SH: 0 Dex: 12 rFire + + + d - +2 flail (protect) rCold + . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . q - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ k - ring of protection from cold HPRegen 0.29/turn n - ring of Riczuk {rF++ rC+ Wiz Str+3} %: wizardry (x1), infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 611 gold pieces. Inventory: Hand Weapons d - a +2 flail of protection (weapon) i - a +2 short sword of venom Missiles f - 5 silver javelins Armour a - a +0 robe (worn) q - a +0 cloak (worn) Jewellery k - a ring of protection from cold (left hand) n - the ring of Riczuk (right hand) {rF++ rC+ Wiz Str+3} (You acquired it on level 4 of the Dungeon) [ring of wizardry] It improves your spell success rate. Str+3: It affects your strength (+3). rF++: It greatly protects you from fire. rC+: It protects you from cold. Wiz: It increases the success rate of your magical spells. Wands e - a wand of polymorph (7) p - a wand of charming (5) (quivered) Scrolls l - a scroll of poison r - a scroll of fog Potions b - 2 potions of might c - a potion of mutation {unknown} h - a potion of cancellation j - a potion of curing {unknown} o - 2 potions of enlightenment Skills: + Level 4.2 Fighting - Level 3.7 Dodging - Level 3.0 Stealth * Level 6.7 Spellcasting * Level 6.7 Conjurations * Level 6.7 Hexes * Level 6.7 Summonings * Level 6.7 Necromancy * Level 6.7 Translocations * Level 6.7 Fire Magic * Level 6.7 Ice Magic * Level 6.7 Air Magic * Level 6.7 Earth Magic * Level 6.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 2% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 (+2d4 2% 4 e - Sting Conj/Alch 100% 1d9 1% 1 f - Call Imp Summ 64% N/A 1% 2 g - Grave Claw Necr 64% 2d11 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Ossuary (visited) Temple: D:4-7 Altars: Annotations: D:6 Eustachio, Menkaure Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the yak! The yak is moderately wounded. The blast of energy engulfs the yak!! You kill the yak! The blast of energy engulfs the yak! The yak is moderately wounded. The blast of energy engulfs the yak! The yak is heavily wounded. You hear a shout! You hear a bark! You feel your dexterity returning. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 2% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * A fulminant prism comes into view. The orc priest looks satisfied for a moment. The orc priest begins to cast a cantrip, but forgets the words! Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 88% to hit) The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak. The yak is heavily wounded. The searing ray hits the yak. The yak is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The yak gores you. * * * LOW HITPOINT WARNING * * * The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #. #.... #. .....#.#. #. #...#.#.# #. #....#.#. #. #.. ..#.# #.#######.#....#. #......##{#.....# #.@YY.YY.o.o..... #.####*##o#.##.. #. ###.##.# # #.##...##Y#.# .. # #.#..#.##.#.# .# .. #.....<##Y.# ..## #..#..###..#.Y## ...# #.... #....## #... #..###..#..###..# You could see 4 yaks, 2 orc priests and a friendly fulminant prism. Vanquished Creatures A yak (D:6) Edmund (D:5) An ice beast (D:6) A bullfrog (D:4) A scorpion (D:5) A bombardier beetle (D:4) A jelly (D:6) 2 orc priests 2 hounds Jessica (D:1) 2 sleepcaps 2 iguanas An orc wizard (D:3) 8 mummies (Ossuary) 5 adders 3 gnolls (D:4) 4 ufetubi 4 ribbon worms 2 dart slugs 7 orcs 3 endoplasms 3 giant cockroaches 2 gnoll zombies (Ossuary) 8 goblins 6 hobgoblins 3 jackals (D:2) 2 quokkas 9 ball pythons 6 bats 3 frilled lizards A hobgoblin zombie (Ossuary) 7 kobolds A kobold zombie (Ossuary) 4 orc zombies (Ossuary) 6 rats 114 creatures vanquished. Vanquished Creatures (others) 3 fulminant prisms (D:6) 3 creatures vanquished. Grand Total: 117 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AbbaRin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 480 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 812 | D:1 | Found a faded altar of an unknown god. 933 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 933 | D:1 | Learned a level 1 spell: Sting 1159 | D:2 | Noticed Jessica 1221 | D:1 | Killed Jessica 1222 | D:1 | Reached XP level 4. HP: 9/31 MP: 0/0 3272 | D:3 | Reached XP level 5. HP: 14/35 MP: 0/0 3272 | D:3 | Learned a level 2 spell: Call Imp 4397 | D:4 | Identified the staff of Icim {rElec Str+5 Dex+3 Air} 4415 | D:4 | Noticed a bullfrog 4427 | D:4 | Killed a bullfrog 4428 | D:4 | Reached skill level 1 in Fighting 4428 | D:4 | Reached XP level 6. HP: 15/42 MP: 0/0 4725 | D:4 | Reached skill level 5 in Spellcasting 4725 | D:4 | Reached skill level 5 in Conjurations 4725 | D:4 | Reached skill level 5 in Hexes 4725 | D:4 | Reached skill level 5 in Summonings 4725 | D:4 | Reached skill level 5 in Necromancy 4725 | D:4 | Reached skill level 5 in Translocations 4725 | D:4 | Reached skill level 5 in Fire Magic 4725 | D:4 | Reached skill level 5 in Ice Magic 4725 | D:4 | Reached skill level 5 in Air Magic 4725 | D:4 | Reached skill level 5 in Earth Magic 4725 | D:4 | Reached skill level 5 in Alchemy 4732 | D:4 | Identified a scroll of acquirement 4732 | D:4 | Acquired the ring of Riczuk {rF++ rC+ Wiz Str+3} 4856 | D:4 | Reached XP level 7. HP: 45/49 MP: 0/0 4856 | D:4 | Learned a level 2 spell: Grave Claw 4892 | D:4 | Found a sand-covered staircase. 4902 | Ossuary | Entered an ossuary 6392 | D:5 | Entered Level 5 of the Dungeon 6498 | D:5 | Noticed Edmund 6516 | D:5 | HP: 2/49 [Edmund/+2 flail of protection (12)] 6528 | D:5 | Killed Edmund 7182 | D:5 | Reached XP level 8. HP: 53/56 MP: 0/0 7882 | D:6 | Noticed Eustachio 7886 | D:6 | Noticed a yak 7888 | D:6 | Noticed a yak 7889 | D:6 | Noticed a yak 7889 | D:6 | Noticed a yak 7891 | D:6 | Noticed a yak 7892 | D:6 | Noticed Menkaure 8176 | D:6 | Killed a yak 8179 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, nicolae_ecumenical_lake_church, minmay_domino_2 D:2: layout_basic, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_a, uniq_jessica D:3: layout_basic D:4: layout_loops_ring, enter_ossuary_3 D:5: layout_loops_ring, nicolae_elevator_lobby_plus, uniq_edmund D:6: hellmonk_destroyed_diamonds, layout_loops_ring, lemuel_round_altar, nicolae_sif_muna_condensation, minmay_misc_feat_four_crosses, nicolae_the_louvre, uniq_eustachio, uniq_menkaure Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.7 Spellcasting | 4 5 6 | 6.7 Conjurations | 4 5 6 | 6.7 Hexes | 4 5 6 | 6.7 Summonings | 4 5 6 | 6.7 Necromancy | 4 5 6 | 6.7 Translocations | 4 5 6 | 6.7 Fire Magic | 4 5 6 | 6.7 Ice Magic | 4 5 6 | 6.7 Air Magic | 4 5 6 | 6.7 Earth Magic | 4 5 6 | 6.7 Alchemy | 4 5 6 | 6.7 Fighting | 1 2 3 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 4 | | || 4 Dagger | 10 | 46 | || 56 Short sword | | 43 | || 43 War axe | | 1 | 17 || 18 Flail | | | 20 || 20 Cast: Magic Dart | 28 | 29 | 26 || 83 Searing Ray | 2 | 23 | 35 || 60 Fulminant Prism | | | 4 || 4 Iskenderun's Myst | | | 3 || 3 Use: Scroll | 5 | 3 | 3 || 11 Potion | | | 8 || 8 Stab: Sleeping | 1 | 2 | 1 || 4 Armour: Robe | 23 | 66 | 61 || 150 Dodge: Dodged | 22 | 100 | 54 || 176