Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2871304353478705295 61 AbbaRin the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Dec 15, 2024. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 2 of the Dungeon. The game lasted 00:06:10 (2579 turns). AbbaRin the Conjurer (Deep Elf Conjurer) Turns: 2579, Time: 00:06:16 Health: -2/19 AC: 2 Str: 6 XL: 3 Next: 83% Magic: 8/10 EV: 12 Int: 22 God: Gold: 41 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - a ring of see invisible (left hand) i - a +6 ring of dexterity Talismans h - a beast talisman Scrolls f - a scroll of teleportation l - a scroll of enchant weapon {unknown} Potions b - a potion of magic d - a potion of heal wounds g - a potion of brilliance {unknown} j - a potion of attraction {unknown} k - a potion of mutation {unknown} Skills: + Level 3.2 Dodging + Level 3.4 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Chain Lightning Conj/Air 7% 3d10 100% 9 Fire Storm Conj/Fire 7% 8d2 100% 9 Shatter Erth 2% 3d6* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 ( D:2 ** Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll barely misses you. The searing ray hits the gnoll! You kill the gnoll! A gnoll comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. You climb downwards. The gnoll hits you with a +0 whip! The gnoll shouts! There is a stone staircase leading up here. The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 whip (82% to hit) The searing ray hits the gnoll! The gnoll is almost dead. (Press . to maintain the ray.) The gnoll hits you with a +0 whip! You die... ...##.##♣#♣#♣#♣.#########.# P..##[# #................# P..##.# #..############### #####.# #..# ### #.# #..# ########.# #.# #..# #........# #.# #..######.######.# #####.####.....g..........# ................@..######## ......#########....########## #####<##...####.............# # #........##.............# #####........##.............# #............##.............# ........#'#####......(......# #.....#.#.# #.............# #######.#.# #....♣.♣♣♣##### You could see a gnoll. Vanquished Creatures 3 gnolls A dart slug (D:2) A ball python (D:1) 3 endoplasms 2 giant cockroaches (D:1) 2 hobgoblins 4 jackals (D:1) 3 quokkas (D:1) 5 bats 2 goblins 2 kobolds 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 221 | D:1 | Found Buzaw's Weapon Shoppe. 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 1041 | D:1 | Learned a level 2 spell: Searing Ray 1297 | D:1 | You fall into a shaft and drop 1 floor! 1297 | D:2 | Found Oveirris's Assorted Antiques. 1297 | D:2 | Found Teiniaki's Assorted Antiques. 1307 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 1708 | D:2 | Found a faded altar of an unknown god. 2579 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_ring, serial_shops, shop D:2: layout_basic, serial_shops, nicolae_shop_competitors_out_of_business, nicolae_shop_getting_attention, shapermc_ecumenical_altar_mp_ritualfount, serial_forest, infiniplex_forest_lined_4_way, infiniplex_forest_clump_curved, infiniplex_forest_straight_5, infiniplex_forest_lined_2, infiniplex_forest_corner_1, infiniplex_forest_lined_room_3 D:3: layout_loops_cross, nemelex_spade_bored_becter, hangedman_decor_slide_cut, minmay_box_of_dots, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 3 | 3.2 Stealth | 3 | 3.4 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total ---------------------------++------- Melee: Unarmed || 8 Short sword || 8 Cast: Magic Dart || 43 Searing Ray || 7 Use: Scroll || 4 Stab: Sleeping || 1 Armour: Robe || 36 Dodge: Dodged || 26