Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 5306144983756995374 76 AbbaRin the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Dec 15, 2024. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:08:08 (3066 turns). AbbaRin the Magician (Djinni Conjurer) Turns: 3066, Time: 00:08:08 Health: 0/31 AC: 3 Str: 8 XL: 4 Next: 57% Gold: 190 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + . . e - +4 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ m - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ i - ring of ice HPRegen 0.25/turn (no ring) %: infuse magic (-1 HP) @: on berserk cooldown, enlightened, flying, hasted and slowed A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons e - a +4 dagger (weapon) Missiles d - 5 curare-tipped darts Armour a - a +0 robe (worn) m - a +0 helmet (worn) Magical Staves n - the staff of the Key {^Contam rC+ Str+3 Summ Ice} (You found it on level 3 of the Dungeon) [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. ^Contam: It causes magical contamination when unequipped. Summ: It increases the power of your Summonings spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery i - a ring of ice (left hand) Wands l - a wand of light (9) (quivered) Scrolls h - a scroll of identify Potions b - 2 potions of might Skills: + Level 3.2 Dodging + Level 2.5 Stealth * Level 4.0 Spellcasting * Level 4.0 Conjurations * Level 4.0 Hexes * Level 4.0 Summonings * Level 4.0 Necromancy * Level 4.0 Translocations * Level 4.0 Fire Magic * Level 4.0 Ice Magic * Level 4.0 Air Magic * Level 4.0 Earth Magic * Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Kiss of Death Conj/Necr 80% 2d11 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Zin Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The adder attacks as it pursues you! The adder closely misses you. It was a potion of enlightenment. You feel more buoyant. The adder bites you but does no damage. Sigmund attacks as he pursues you! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The adder misses you. Sigmund barely misses you. Unknown command. You are too berserk! Unknown command. You feel a strong urge to attack something. The adder attacks as it pursues you! The adder misses you. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of haste. You feel yourself speed up. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Okay, then. As you read the scroll labelled YBEOTILEMA, it crumbles to dust. It is a scroll of enchant weapon. Your +3 dagger glows red for a moment. Sigmund barely misses you. The adder misses you. As you read the scroll labelled URABOL BUNI, it crumbles to dust. It is a scroll of amnesia. You feel forgetful for a moment. The adder completely misses you. Sigmund hits you but does no damage. As you read the scroll labelled IRHEJI TOXTOUTS, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The adder barely misses you. The adder bites you. You die... #### #.. #.# #@# #S# ####.## #@# #..... #o# #.##.. #.# #.##.# #.# #.##.# # #.####.##.## # #.##.......####### #................. You could see Sigmund, an adder and an orc. Vanquished Creatures An adder (D:3) A ball python (D:2) 6 bats 9 endoplasms 2 giant cockroaches (D:1) 10 hobgoblins 10 jackals A quokka (D:1) A frilled lizard (D:1) 5 goblins 3 kobolds (D:1) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AbbaRin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 477 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 850 | D:1 | Reached XP level 3. HP: 9/25 MP: 0/0 850 | D:1 | Learned a level 1 spell: Kiss of Death 2035 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 2811 | D:3 | Identified the staff of the Key {^Contam rC+ Str+3 Summ | Ice} 2863 | D:3 | Found a blossoming altar of Fedhas. 2868 | D:3 | Found a glowing silver altar of Zin. 3043 | D:3 | Noticed Sigmund 3063 | D:3 | HP: 1/31 [adder (1)] 3066 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_loops_cross, minmay_misc_feat_rugged D:2: layout_basic D:3: layout_loops_ring, jmf_multi_god_temple2, marbit_many_paths, uniq_sigmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.2 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Dagger | 18 | 19 || 37 Cast: Magic Dart | 63 | 20 || 83 Searing Ray | 7 | 2 || 9 Use: Scroll | | 5 || 5 Potion | | 3 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 28 | 29 || 57 Dodge: Dodged | 35 | 30 || 65