Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 1166013331303695958 1560 AbbaRin the Magician (level 9, 0/55 HPs) Began as a Djinni Conjurer on Dec 15, 2024. Was a Follower of Makhleb. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:21:38 (7256 turns). AbbaRin the Magician (Djinni Conjurer) Turns: 7256, Time: 00:21:39 Health: 0/55 AC: 6 Str: 10 XL: 9 Next: 12% Gold: 174 EV: 13 Int: 20 God: Makhleb [*.....] SH: 0 Dex: 12 rFire + + . h - +3 falchion rCold . . . (no shield) rNeg . . . a - +0 robe rPois ∞ p - +2 helmet rElec . (no cloak) rCorr . c - +0 pair of gloves SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ l - ring of protection from cold HPRegen 0.29/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 294 gold pieces. You spent 120 gold pieces at shops. Inventory: Hand Weapons h - a +3 falchion (weapon) Missiles f - 5 atropa-tipped darts Armour a - a +0 robe (worn) c - a +0 pair of gloves (worn) p - a +2 helmet (worn) Jewellery b - an amulet of faith l - a ring of protection from cold (left hand) r - a ring of protection from fire Wands o - a wand of paralysis (18) (quivered) q - a wand of warping (11) t - a wand of flame (12) Scrolls i - a scroll of vulnerability {unknown} m - a scroll of teleportation Potions d - 5 potions of curing e - a potion of might g - a potion of haste j - a potion of heal wounds Skills: - Level 6.2 Dodging - Level 5.0 Stealth * Level 7.1 Spellcasting * Level 7.1 Conjurations * Level 7.1 Hexes * Level 7.1 Summonings * Level 7.1 Necromancy * Level 7.1 Translocations * Level 7.1 Fire Magic * Level 7.1 Ice Magic * Level 7.1 Air Magic * Level 7.1 Earth Magic * Level 7.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d11 4% 4 d - Iskenderun's Mystic Conj/Tloc 35% 2d8 (+2d4 4% 4 e - Foxfire Conj/Fire 100% 2x1d9 1% 1 f - Ensorcelled Hibernat Hex/Ice 70% N/A 1% 2 g - Maxwell's Portable P Tloc 35% (3-9)d5 1% 3 h - Summon Ice Beast Ice/Summ 35% N/A 1% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 * Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Makhleb accepts your kill. You feel better. (Press . to maintain the ray.) Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 7! Your Hexes skill increases to level 7! Your Summonings skill increases to level 7! Your Necromancy skill increases to level 7! Your Translocations skill increases to level 7! Your Fire Magic skill increases to level 7! Your Ice Magic skill increases to level 7! Your Air Magic skill increases to level 7! Your Earth Magic skill increases to level 7! Your Alchemy skill increases to level 7! You start resting. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! A centaur is nearby! A centaur is nearby! The centaur shoots an arrow. The arrow barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a +0 orcbow (heavily wounded, ally target, 100% to hit) The magic dart hits the centaur. The centaur is severely wounded. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! You die... .*... .... #.. ####+#####'####### .........#.c*....# ........#.......+ ####+### ........+.......# #....... # #....##......########....... ##.##....##....@.#.............. #................#.............. #........#########.............. #........#...................... #######'##...................... #...................).†...(..... #................†.............. #.....P..................#'##### #.....P_P................#.....# You could see a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures A water moccasin (D:4) 4 ogres 4 black bears A phantom (D:6) A bullfrog (D:6) A howler monkey (D:5) A bombardier beetle (D:5) A hound (D:4) A sleepcap (D:6) Ijyb (D:3) 4 iguanas (D:5) 4 orc wizards 7 gnolls (D:2) 7 adders 2 ufetubi (D:5) A dart slug (D:3) 2 ribbon worms 17 orcs 5 ball pythons 6 endoplasms 3 giant cockroaches 11 goblins 6 hobgoblins 6 jackals 3 quokkas 7 bats A frilled lizard (D:3) 5 kobolds 5 rats 118 creatures vanquished. Vanquished Creatures (others) 6 foxfires (D:3) 16 fulminant prisms 22 creatures vanquished. Grand Total: 140 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AbbaRin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 93 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 106 | D:1 | HP: 1/21 [hobgoblin (4)] 116 | D:1 | HP: 1/21 [hobgoblin (1)] 833 | D:1 | Reached XP level 3. HP: 5/25 MP: 0/0 833 | D:1 | Learned a level 1 spell: Foxfire 1236 | D:2 | Reached XP level 4. HP: 21/31 MP: 0/0 1513 | D:2 | Reached XP level 5. HP: 14/35 MP: 0/0 1513 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 2004 | D:2 | Found a stormy altar of Qazlal. 2482 | D:3 | Noticed an ogre 2493 | D:3 | Found a basalt altar of Yredelemnul. 2493 | D:3 | Killed an ogre 2494 | D:3 | Reached XP level 6. HP: 35/40 MP: 0/0 3122 | D:3 | Found a faded altar of an unknown god. 3333 | D:3 | Noticed Ijyb 3339 | D:3 | Paralysed by Ijyb for 5 turns 3361 | D:3 | Killed Ijyb 3888 | D:3 | Found a runed translucent door. 3889 | D:3 | Noticed Crazy Yiuf 4291 | D:4 | Found Gisuviat's Assorted Antiques. 4299 | D:4 | Bought a glowing helmet for 120 gold pieces 4338 | D:4 | Found a staircase to the Ecumenical Temple. 4348 | Temple | Entered the Ecumenical Temple 4362 | Temple | Became a worshipper of Makhleb the Destroyer 4446 | D:4 | Noticed a water moccasin 4460 | D:4 | Killed a water moccasin 4461 | D:4 | Reached XP level 7. HP: 24/45 MP: 0/0 4461 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 4715 | D:4 | Reached skill level 5 in Dodging 5266 | D:5 | Entered Level 5 of the Dungeon 5571 | D:5 | Reached * piety under Makhleb 5576 | D:5 | Reached skill level 5 in Spellcasting 5576 | D:5 | Reached skill level 5 in Conjurations 5576 | D:5 | Reached skill level 5 in Hexes 5576 | D:5 | Reached skill level 5 in Summonings 5576 | D:5 | Reached skill level 5 in Necromancy 5576 | D:5 | Reached skill level 5 in Translocations 5576 | D:5 | Reached skill level 5 in Fire Magic 5576 | D:5 | Reached skill level 5 in Ice Magic 5576 | D:5 | Reached skill level 5 in Air Magic 5576 | D:5 | Reached skill level 5 in Earth Magic 5576 | D:5 | Reached skill level 5 in Alchemy 5803 | D:5 | Reached XP level 8. HP: 38/50 MP: 0/0 6159 | D:5 | Reached skill level 5 in Stealth 7126 | D:6 | Reached XP level 9. HP: 42/55 MP: 0/0 7126 | D:6 | Learned a level 3 spell: Summon Ice Beast 7138 | D:6 | Found a bloodstained altar of Trog. 7256 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, palyth_stone_intersect D:2: layout_loops_cross, basic_altar D:3: layout_basic, mainiacjoe_overflow_cross_hatched, basic_ecumenical_altar, uniq_crazy_yiuf_cottage, uniq_ijyb D:4: layout_basic, minmay_temple_entry_glass, serial_shops, nicolae_diamond_shop, grunt_decor_arrowhead D:5: layout_basic, minmay_increasing_density D:6: layout_gridville, trog_ov_bears_minmay, lemuel_doored_altar, minmay_circle_x Temple: sentei_temple_godly_chess Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 2 3 4 5 | 5.0 Dodging | 3 4 5 6 | 6.2 Spellcasting | 4 5 6 7 | 7.1 Conjurations | 4 5 6 7 | 7.1 Hexes | 4 5 6 7 | 7.1 Summonings | 4 5 6 7 | 7.1 Necromancy | 4 5 6 7 | 7.1 Translocations | 4 5 6 7 | 7.1 Fire Magic | 4 5 6 7 | 7.1 Ice Magic | 4 5 6 7 | 7.1 Air Magic | 4 5 6 7 | 7.1 Earth Magic | 4 5 6 7 | 7.1 Alchemy | 4 5 6 7 | 7.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 4 | | || 4 Flail | | 3 | 13 || 16 Falchion | | | 28 || 28 Throw: Dart | 6 | | || 6 Cast: Magic Dart | 28 | 36 | 16 || 80 Searing Ray | 7 | 30 | 25 || 62 Fulminant Prism | | 5 | 12 || 17 Foxfire | | 5 | || 5 Iskenderun's Myst | | 3 | 1 || 4 Ensorcelled Hiber | | 1 | || 1 Maxwell's Portabl | | | 2 || 2 Evoke: Wand | | | 3 || 3 Use: Scroll | | 9 | 5 || 14 Stab: Distracted | | | 1 || 1 Armour: Robe | 27 | 36 | 60 || 123 Dodge: Dodged | 30 | 26 | 57 || 113