Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 876922562156444225 427 AbbaRin the Conjurer (level 6, 0/41 HPs) Began as a Barachi Conjurer on Dec 25, 2024. Slain by a gnoll bouda ... wielding a +0 club (2 damage) ... on level 4 of the Dungeon. The game lasted 00:18:32 (4569 turns). AbbaRin the Conjurer (Barachi Conjurer) Turns: 4569, Time: 00:18:50 Health: 0/41 AC: 4 Str: 10 XL: 6 Next: 97% Magic: 3/12 EV: 11 Int: 18 God: Gold: 240 SH: 0 Dex: 13 Spells: 8/14 levels left rFire . . . g - +1 short sword (venom) rCold . . . (no shield) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . j - +1 pair of gloves "Ybeturei" {rN+ Dex+2 Stlth+} SInv . (no boots) Will ..... d - amulet of magic regeneration Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.53/turn %: no passive effects @: weakened, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 240 gold pieces. Inventory: Hand Weapons g - a +1 short sword of venom (weapon) Missiles h - a throwing net k - 4 curare-tipped darts Armour a - a +0 robe (worn) j - the +1 pair of gloves "Ybeturei" (worn) {rN+ Dex+2 Stlth+} (You found it on level 2 of the Dungeon) Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Magical Staves v - a staff of death Jewellery c - an amulet of guardian spirit d - an amulet of magic regeneration (around neck) f - an amulet of reflection n - a ring of fire Wands m - a wand of iceblast (5) (quivered) Scrolls e - a scroll of revelation q - a scroll of poison {unknown} s - a scroll of identify t - a scroll of immolation Potions b - a potion of magic i - a potion of heal wounds l - a potion of mutation o - 2 potions of might p - a potion of brilliance {unknown} r - a potion of enlightenment u - 2 potions of berserk rage {unknown} Skills: - Level 2.6 Dodging - Level 2.2 Stealth * Level 4.6 Spellcasting + Level 5.9 Conjurations * Level 4.2 Ice Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 1% 2 c - Hailstorm Conj/Ice 22% 3d7 5% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 76% 1d8 2% 1 Frozen Ramparts Ice 38% 1d6 8% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Dithmenos Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Press: ? - help, Dir - look around, f - activate A cannonade of hail descends around you! The hail pelts the gnoll bouda. The gnoll bouda is heavily wounded. The hail pelts the gnoll! You kill the gnoll! Casting: Hailstorm (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll bouda Aim: a gnoll bouda, wielding a +0 club and wearing a +0 chain mail (heavily wounded, 87% to hit) The searing ray hits the gnoll bouda but does no damage. The gnoll bouda is heavily wounded. The searing ray hits the gnoll. The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray misses the gnoll bouda. The searing ray hits the gnoll. You kill the gnoll! The gnoll bouda hits you with a +0 club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll bouda but do no damage. The gnoll bouda is heavily wounded. The gnoll bouda barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is poisoned. The gnoll bouda is heavily wounded. The gnoll bouda hits you with a +0 club! The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! You see here a ball python skeleton. The gnoll bouda attacks as it pursues you! The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club. You die... #.......g...>...# ##......##.##...# ##...#.##.##.†.###.# ##$..#............# #)##.####...###### #$##.####...# #.##........# #g#######..####### #@# #......... ##.## ########## #...##############. #.#.....).).).....# #...##############. ##### # You could see a gnoll bouda (very poisoned). Vanquished Creatures A crocodile (Sewer) A scorpion (D:4) A howler monkey (D:4) A hound (D:4) 8 gnolls (D:4) 4 adders 7 dart slugs A ribbon worm (D:3) 8 ball pythons 5 bats 6 endoplasms 4 giant cockroaches 11 goblins 7 hobgoblins 4 jackals (Sewer) 9 kobolds 2 quokkas 4 frilled lizards 10 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 189 | D:1 | Learned a level 2 spell: Searing Ray 525 | D:1 | Reached XP level 3. HP: 18/24 MP: 3/6 805 | D:1 | Found a faded altar of an unknown god. 1422 | D:2 | Reached skill level 5 in Conjurations 1659 | D:2 | Reached skill level 1 in Ice Magic 1659 | D:2 | Reached XP level 4. HP: 14/30 MP: 2/8 2176 | D:2 | Identified the +1 pair of gloves "Ybeturei" {rN+ Dex+2 | Stlth+} 2492 | D:2 | Learned a level 3 spell: Hailstorm 2771 | D:3 | Found a glowing drain. 2810 | Sewer | Entered a sewer 2845 | Sewer | Noticed a crocodile 2852 | Sewer | Killed a crocodile 2853 | Sewer | Reached XP level 5. HP: 35/35 MP: 8/10 3232 | D:3 | Found a shadowy altar of Dithmenos. 3792 | D:3 | Identified the beast talisman of Winter {+Blink rElec} 3850 | D:4 | Reached XP level 6. HP: 41/41 MP: 9/11 4196 | D:4 | HP: 2/41 [hound (4)] 4569 | D:4 | HP: 2/41 [gnoll bouda/+0 club (12)] 4569 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_broad_hall, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, chequers_decorated_corner, corexii_leaking_fountain, nrook_uturn D:2: layout_basic, minmay_pentomino_z4 D:3: layout_loops_ring, mainiacjoe_overflow_cross_hatched, portal_sewer_entry_a D:4: layout_loops_ring, minmay_small_thing Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 2 | 2.2 Conjurations | 5 | 5.9 Ice Magic | 1 2 3 4 | 4.2 Spellcasting | 3 4 | 4.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 7 | || 7 Dagger | 26 | || 26 Short sword | 35 | 96 || 131 Cast: Magic Dart | 16 | 6 || 22 Searing Ray | 7 | 17 || 24 Hailstorm | | 2 || 2 Ability: Hop | | 1 || 1 Evoke: Wand | | 3 || 3 Use: Scroll | 1 | 11 || 12 Potion | | 2 || 2 Stab: Sleeping | 2 | 5 || 7 Armour: Robe | 55 | 146 || 201 Dodge: Dodged | 48 | 98 || 146