Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 2621941503608580623 77 AbbaRin the Magician (level 4, -4/31 HPs) Began as a Djinni Conjurer on Dec 26, 2024. Slain by Terence ... wielding a +1 falchion of flaming (6 damage) ... on level 2 of the Dungeon. The game lasted 00:08:55 (2673 turns). AbbaRin the Magician (Djinni Conjurer) Turns: 2673, Time: 00:08:56 Health: -4/31 AC: 2 Str: 8 XL: 4 Next: 58% Gold: 119 EV: 11 Int: 19 God: SH: 0 Dex: 12 rFire + + . e - +2 dagger (freeze) rCold x . . d - orb {light} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) %: infuse magic (-5 HP) @: on berserk cooldown, flying, slowed, glowing, very slow A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons e - a +2 dagger of freezing (weapon) Missiles f - 4 atropa-tipped darts Armour a - a +0 robe (worn) d - an orb of light (worn) Wands i - a wand of flame (18) (quivered) Scrolls h - 2 scrolls of teleportation j - a scroll of silence k - a scroll of noise {unknown} Potions b - a potion of haste {unknown} c - a potion of berserk rage g - a potion of invisibility {unknown} l - a potion of heal wounds {unknown} m - 2 potions of experience {unknown} n - a potion of attraction {unknown} Skills: + Level 3.3 Dodging + Level 2.5 Stealth + Level 4.0 Spellcasting + Level 4.0 Conjurations + Level 4.0 Hexes + Level 4.0 Summonings + Level 4.0 Necromancy + Level 4.0 Translocations + Level 4.0 Fire Magic + Level 4.0 Ice Magic + Level 4.0 Air Magic + Level 4.0 Earth Magic + Level 4.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d7 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Shock Conj/Air 76% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Terence moves out of view. Terence is nearby! Terence attacks as he pursues you! Terence barely misses you. Terence screams, "I hate armataurs! They have no honour!" Terence attacks as he pursues you! Terence hits you with a +1 falchion of flaming. Terence burns you. You need no library to learn spells. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 falchion of flaming and wearing a +0 scale mail (haloed, 83% to hit) The zap hits Terence. Terence is moderately wounded. Terence hits you with a +1 falchion of flaming! Terence attacks as he pursues you! Terence hits you with a +1 falchion of flaming! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Terence hits you with a +1 falchion of flaming. * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. There is a stone staircase leading up here. You fly upwards. You feel your anger nearly subside. There is a stone staircase leading down here. You are no longer berserk. You are exhausted. You feel yourself slow down. Terence attacks as he pursues you! Terence barely misses you. Terence hits you with a +1 falchion of flaming. You die... Terence says, "And stay out!" #..........# #....... #..........# #....... #..........## #....... #...........###....... #............##....... #............##....... #.........)........... #.....@>......#....... #####@######..####..<# #.# #.........# #.# #..####.... #.# #.."..#.##. #.# #.###...##. #.# #.####..##. ##.# #.......... #..# #....(..... #.## #.......... You could see Terence. Vanquished Creatures An adder (D:2) 3 dart slugs An orc (D:3) 6 ball pythons 3 endoplasms A giant cockroach (D:1) 7 goblins 5 hobgoblins 8 jackals 5 quokkas 3 bats (D:1) 4 frilled lizards 5 kobolds 3 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AbbaRin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 615 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 615 | D:1 | Learned a level 1 spell: Shock 1684 | D:2 | Reached XP level 4. HP: 20/31 MP: 0/0 2657 | D:3 | Noticed Terence 2668 | D:3 | HP: 2/46 [Terence/+1 falchion of flaming (3)] 2673 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, minmay_pentomino_v2 D:2: layout_rooms, serial_bayou_pond_c D:3: layout_basic, mainiacjoe_overflow_concentric_impassable, kennysheep_generic_room_4, uniq_terence, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.5 Dodging | 3 | 3.3 Spellcasting | 4 | 4.0 Conjurations | 4 | 4.0 Hexes | 4 | 4.0 Summonings | 4 | 4.0 Necromancy | 4 | 4.0 Translocations | 4 | 4.0 Fire Magic | 4 | 4.0 Ice Magic | 4 | 4.0 Air Magic | 4 | 4.0 Earth Magic | 4 | 4.0 Alchemy | 4 | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 45 | 6 || 51 Cast: Magic Dart | 33 | 22 || 55 Searing Ray | 4 | 6 || 10 Shock | | 1 || 1 Use: Scroll | 5 | || 5 Potion | | 1 || 1 Armour: Robe | 44 | 23 || 67 Dodge: Dodged | 30 | 23 || 53