Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 6804349183767966251 231 AbbaRin the Magician (level 6, 0/40 HPs) Began as a Djinni Conjurer on Dec 27, 2024. Killed by divine providence ... invoked by an orc priest (9 damage) ... on level 4 of the Dungeon. The game lasted 00:08:56 (3012 turns). AbbaRin the Magician (Djinni Conjurer) Turns: 3012, Time: 00:08:56 Health: 0/40 AC: 3 Str: 8 XL: 6 Next: 24% Gold: 95 EV: 12 Int: 19 God: SH: 0 Dex: 12 rFire + + . k - +2 dagger (venom) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ d - +1 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Convert to Beogh You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 95 gold pieces. Inventory: Hand Weapons b - a +0 sling c - a +0 dagger j - a +0 war axe k - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) d - a +1 hat (worn) Jewellery g - a +5 ring of evasion Potions e - 2 potions of heal wounds f - 2 potions of brilliance h - 2 potions of curing {unknown} i - a potion of magic {unknown} Skills: + Level 3.6 Dodging + Level 2.9 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy + Level 1.8 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 21% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 21% 4 e - Soul Splinter Necr 84% N/A 1% 1 f - Static Discharge Conj/Air 42% 3-5/arc 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 : Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You barely miss the orc. The orc misses you. You closely miss the orc. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the orc. The orc is heavily wounded. The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (81% to hit) The searing ray hits the orc! You kill the orc! The searing ray hits something! The searing ray misses the orc. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is severely wounded. * * * LOW HITPOINT WARNING * * * The orc priest looks satisfied for a moment. Okay, then. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .........# #. . #############..# #. .. #...........#..### #.# ...#.####.#.##......#.#.# ...#. #.#.####.#..#.#.# .....####.#.........#.#.# ..........######.#.##.#.######### ...o......o.o))....>#.#<......... ...?..†[.)######@...#.#....###### .....$....# ####.#......###### ..........# #......#....... ..........# #.####.#.###### ..........# #.# #.#.# $.........# #.# #.#.###### ..........####### #.# #.#....... ..........#.....###.####.######## #.....'......#.# You could see 2 orc priests. Vanquished Creatures A gnoll bouda (D:2) An orc priest (D:4) 2 orc wizards (D:4) 4 adders 3 gnolls (D:2) A dart slug (D:1) 4 orcs (D:4) 10 ball pythons 4 endoplasms 2 giant cockroaches (D:2) 3 goblins (D:1) 7 hobgoblins 3 quokkas A bat (D:2) 3 frilled lizards 4 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | AbbaRin the Djinni Conjurer began the quest for the Orb. 0 | D:1 | AbbaRin set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 278 | D:1 | Reached XP level 2. HP: 7/21 MP: 0/0 753 | D:1 | Reached XP level 3. HP: 13/25 MP: 0/0 753 | D:1 | Learned a level 1 spell: Soul Splinter 1596 | D:2 | Reached XP level 4. HP: 29/31 MP: 0/0 1625 | D:2 | Reached skill level 1 in Evocations 1628 | D:2 | Reached XP level 5. HP: 17/35 MP: 0/0 1628 | D:2 | Learned a level 2 spell: Static Discharge 2789 | D:4 | Found Biugir's Book Shop. 2957 | D:4 | Identified the +1 whip "Pumefaso" {freeze, rPois rCorr | Str+3} 2977 | D:4 | Reached XP level 6. HP: 22/40 MP: 0/0 3012 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic, serial_bayou_lagoon_a D:2: layout_loops_ring D:3: layout_loops_ring D:4: layout_basic, minmay_temple_entry_stoned_glass, serial_shops, nicolae_shop_getting_attention, nicolae_ossuary_entry_monument Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.9 Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | 3 | 3.6 Evocations | 1 | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 39 | 36 || 75 Unarmed | 6 | || 6 Cast: Magic Dart | 33 | 22 || 55 Searing Ray | 6 | 11 || 17 Use: Scroll | 3 | 5 || 8 Stab: Sleeping | 1 | 3 || 4 Armour: Robe | 30 | 23 || 53 Dodge: Dodged | 27 | 19 || 46